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chore: assign items to item spawner (#150)
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kkilme authored May 14, 2024
1 parent 2ca4beb commit d8b8670
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Showing 33 changed files with 10,782 additions and 206 deletions.
31 changes: 29 additions & 2 deletions Client/Assets/Resources/Prefabs/Systems/@GameSystem.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -84,12 +84,36 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ffc228bebe0243e459c3ada1e2be34bc, type: 3}
m_Name:
m_EditorClassIdentifier:
_totalItemCount: 10
_totalItemCount: 40
_itemSpawnDatas:
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GlobalMinCount: 10
GlobalMaxCount: 10
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MaxCountPerSector: 2
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GlobalMinCount: 5
GlobalMaxCount: 5
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GlobalMinCount: 1
GlobalMaxCount: 1
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GlobalMaxCount: 10
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- Prefab: {fileID: 1120575333297816, guid: e33450eb92498084b835521234b119fc, type: 3}
GlobalMinCount: 4
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GlobalMaxCount: 10
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--- !u!114 &7456184101988879778
MonoBehaviour:
m_ObjectHideFlags: 0
Expand All @@ -110,6 +134,8 @@ MonoBehaviour:
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_IsCargoPassageOpen:
_value: 0
_IsPanicRoomActivated:
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--- !u!114 &7673804491711146235
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -141,6 +167,7 @@ MonoBehaviour:
Fullscreen: 1
XSensitivity: 1
YSensitivity: 1
VSycn: 0
--- !u!1 &7900258476493451640
GameObject:
m_ObjectHideFlags: 0
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4 changes: 2 additions & 2 deletions Client/Assets/Resources/Prefabs/UI/Scene/UI_CrewIngame.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -995,7 +995,7 @@ PrefabInstance:
objectReference: {fileID: 0}
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value: 278
value: 250
objectReference: {fileID: 0}
- target: {fileID: 5087923306822077969, guid: 5f560286e0d454b4f8053ea8edcffbe6, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
Expand Down Expand Up @@ -1093,7 +1093,7 @@ PrefabInstance:
objectReference: {fileID: 0}
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propertyPath: m_AnchoredPosition.y
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value: 300
objectReference: {fileID: 0}
- target: {fileID: 3532383360142801733, guid: 44a37f55a9a837a47b3ceec973ee94ef, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
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