To extract a range of bits from a binary data source or to insert a range of bits into a binary data structure
passively-maintained
This crate is published at crates.io. The detailed documentation is available at docs.rs/bitlab
1.1.0
Start at bit offset 1, extract 3 bits and interpret the result as u8
use bitlab::*;
let a: i8 = -33; // = 0b1101_1111;
let b = a.get_u8(1, 3).unwrap(); // 1 --> 101 <-- 1111
// = 5
assert_eq!(b, 5);
use bitlab::*;
let a: u8 = 0b0000_0101;
// Get the most significant bit. It has the bit offset 0
assert_eq!(a.get_bit(0).unwrap(), false);
// Set the most significant bit. Expect 0b1000_0101
assert_eq!(a.set_bit(0).unwrap(), 133);
// Clear the most significant bit. Expect 0b0000_0101
assert_eq!(a.clear_bit(0).unwrap(), 5);
The data source is a vector of u8 types. We want to go to byte offset 1, bit offset 7 and starting from there extract 3 bits as an u16
use bitlab::*;
let v: Vec<u8> = vec!{ 0x48, 0x61, 0x6C, 0x6C, 0x6F }; // = "Hallo"
let bar = v.get_u16(1, 7, 3); // relevant bytes = 0x616C = 0b0110_000 --> 1_01 <-- 10_1100
// = 5
assert_eq!(bar.unwrap(), 5);
Insert a 2 bit unsigned integer value (b = 3) into a variable starting at the bit offset 1, where the offset = zero is the most significant bit.
use bitlab::*;
let a : u8 = 0;
let b : u8 = 3;
assert_eq!(a.set(1, 2, b).unwrap(), 0b0110_0000);
Insert the value 3 (only 2 bits = 0b11) from a u8 into a vector at byte offset = 1 and bit offset = 15
use bitlab::*;
let a : u8 = 3; // = 0b0000_0011
let mut v: Vec<u8> = vec!{ 0x48, 0x61, 0x6C, 0x6C, 0x6F };
// relevant bytes = 0x6C_6C = 0b0110_110 --> 0_0 <-- 110_1100
let bar = v.set(1, 15, 2, a);
assert_eq!(v[2], 0b0110_1101);
assert_eq!(v[3], 0b1110_1100);
There is a very simple application in the examples directory, which extracts the color resolution from a real gif file. To run it enter the following in the command line
cargo run --release --example gif