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"Invisible Enemies" mod for The Battle for Wesnoth

Can you beat SP campaigns on Nightmare without even trying hard? Think the AI is so predictable you could defeat it with your eyes closed? Now’s your chance!

This mod makes all AI units invisible — like Elvish Rangers in forest and Nightgaunts at nighttime, but now it’s all units, all the time. Your allies and your own units receive no such boon. Will you prevail against the unseen danger?

Wesnoth 1.14 required, 1.14.5+ recommended.

This is the first version. Feedback is welcome on the forums thread!

This is a simple modification for The Battle for Wesnoth for single-player (SP) campaigns. When this modification is enabled, all AI units will be invisible (like an always-on, universal version of the "ambush" and "nightstalk" abilities).

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Invisible Enemies - SP mod for The Battle for Wesnoth

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