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joseph-schwartz/Roll-A-Ball---Modified
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This is a demo of my C# scripting skills that I built over a weekend for a company I was applying for. Goal: Pickup eight collectibles to win the game Added Features: * Collectibles now launch player into the air * Added mobs that charge you if in vision, else they turn to face you * If they hit you, it resets the game * You can kill the mobs by running into their backs, which also launches you * Added a killzone if you fall off the map I probably would have had more features, but I had to make the game from scratch since I couldn't fix compiler errors when trying to import the completed tutorial from the asset store. Publisher of the free assets I used: Dungeon Mason alexkim0415.wixsite.com/dungeonmason [email protected] https://assetstore.unity.com/packages/3d/characters/creatures/rpg-monster-duo-pbr-polyart-157762#description
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A project I did for a company to show off my creativity and Unity scripting skills. Built the tutorial from scratch since importing it ran into compiler issues.
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