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當攻擊目標死亡時會卡一下,當單位>10時會須極長時間在找下一個目標巡路上,也許能讓同一攻擊小組先移動到同一格,小組使用共同巡路路徑減少巡路次數,或分時序對各小組進行宿敵的更新,確認該prey有多少hunter在抓他,如果沒有才將他作為目標 減少可能需要更新的次數