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Add float classes #10

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64 changes: 39 additions & 25 deletions src/vunit.js
Original file line number Diff line number Diff line change
Expand Up @@ -123,6 +123,16 @@

return stylesheet;
};

/**
* @function sumFloat
* Clean Summing of 1 or more float numbers
*
* @returns {Float} Sum of args
*/
var sumFloat = function(arg1, arg2){
return (Math.round((arg1+arg2) * 1e12) / 1e12);
};

/**
* @function createCSSRules
Expand Down Expand Up @@ -162,31 +172,35 @@
var property = map[selector].property;

// Adds rules from className1 to className100 to the stylesheet
for (var range = 1; range <= 100; range++) {

// Checks what to base the value on (viewport width/height or vmin/vmax)
switch (map[selector].reference) {
case 'vw':
value = computedWidth * range;
break;
case 'vh':
value = computedHeight * range;
break;
case 'vmin':
value = vmin * range;
break;
case 'vmax':
value = vmax * range;
break;
}

// Barebones templating syntax
var CSSRuleTemplate = '_SELECTOR__RANGE_{_PROPERTY_:_VALUE_px}\n';

CSSRules += CSSRuleTemplate.replace('_SELECTOR_', selector)
.replace('_RANGE_', range)
.replace('_PROPERTY_', property)
.replace('_VALUE_', value);
for (var range = 0; range <= 100; range++) {

// Adds rules between round numbers (0.1-0.9) to the stylesheet
for (var decimal = 0; decimal < 1; decimal=sumFloat(decimal, 0.1)){

// Checks what to base the value on (viewport width/height or vmin/vmax)
switch (map[selector].reference) {
case 'vw':
value = computedWidth * (range+decimal);
break;
case 'vh':
value = computedHeight * (range+decimal);
break;
case 'vmin':
value = vmin * (range+decimal);
break;
case 'vmax':
value = vmax * (range+decimal);
break;
}

// Barebones templating syntax
var CSSRuleTemplate = '_SELECTOR__RANGE_{_PROPERTY_:_VALUE_px}\n';

CSSRules += CSSRuleTemplate.replace('_SELECTOR_', selector)
.replace('_RANGE_', (range+decimal).toString().replace(".", "_"))
.replace('_PROPERTY_', property)
.replace('_VALUE_', value);
}
}
}

Expand Down