This repository contains a set of tools for the Espruino JavaScript Interpreter.
While it is used directly by the Espruino Web IDE, there's are also simple command-line and node.js
interfaces.
When installed as a Node module with npm install -g espruino
you get a command-line tool called espruino
:
USAGE: espruino ...options... [file_to_upload.js]
-h,--help : Show this message
-v,--verbose : Verbose
-q,--quiet : Quiet - apart from Espruino output
-m,--minify : Minify the code before sending it
-p,--port /dev/ttyX : Specify port(s) to connect to
-b baudRate : Set the baud rate of the serial connection
No effect when using USB, default: 9600
--ble : Try and connect with Bluetooth Low Energy (using the 'bleat' module)",
-t,--time : Set Espruino's time when uploading code
-o out.js : Write the actual JS code sent to Espruino to a file
-f firmware.bin : Update Espruino's firmware to the given file
Espruino must be in bootloader mode
-e command : Evaluate the given expression on Espruino
If no file to upload is specified but you use -e,
Espruino will not be reset
If no file, command, or firmware update is specified, this will act
as a terminal for communicating directly with Espruino. Press Ctrl-C
twice to exit.
For instance:
# Connect to Espruno and act as a terminal app (IF Espruino is the only serial port reported)
espruino
# Connect to Espruino on the specified port, act as a terminal
espruino -p /dev/ttyACM0
# Write a program to Espruino (IF Espruino is the only serial port reported)
espruino myprogram.js
# Otherwise you'll want to specify the exact port first
espruino -p /dev/ttyACM0 myprogram.js
# Load a file into two Espruino boards
espruino -p /dev/ttyACM1 /dev/ttyACM2 mycode.js
# Load a file into Espruino and save
espruino -p /dev/ttyACM0 mycode.js -e "save()"
# Execute a single command on the default serial device
espruino -e "digitalWrite(LED1,1);"
This is the NPM module espruino
.
Once installed with npm install -g espruino
it contains the following functions:
var esp = require("espruino");
/** Initialise EspruinoTools and call the callback.
When the callback is called, the global variable 'Espruino'
will then contain everything that's needed to use EspruinoTools */
esp.init(callback);
/** Send a file to an Espruino on the given port, call the callback when done */
esp.sendFile (port, filename, callback);
/** Execute an expression on Espruino, call the callback with the result */
esp.expr(port, expr, callback(result));
/** Flash the given firmware file to an Espruino board. */
esp.flash(port, filename, callback);
For example, to get the current temperature of the board you can do:
require('espruino').expr('/dev/ttyACM0', 'E.getTemperature()', function(temp) {
console.log('Current temperature is '+temp);
});
Note: this module is currently prints a lot of debug
information to console.log
when working.
This isn't well documented right now, but basically:
- You have a bunch of source files that are automatically loaded by
index.js
- These add things to
Espruino.Core
orEspruino.Plugins
- They also register themselves as
processors
withEspruino.addProcessor
. For instance you might register for"transformForEspruino"
in which case you can do something to the JS code before it's finally sent to Espruino. - You then call into
Espruino.Core.X
orEspruino.Plugins.Y
to do what you want
It's not ideal for node.js, but was designed to run in the Web browser for the Espruino Web IDE
While EspruinoTools has been in use in the Web IDE for a while, the command-line tool still needs a lot of work.
Main things that need attention at the moment are:
- The local filesystem should be checked for modules that are referenced from Espruino's code, maybe
modules
folder to avoid confusion with node. - Remove usage of
console.log
and replace it with something else that can be easily disabled when used as a module
Cool stuff would be:
- Add a command-line option (
-w
?) to watch a file and re-upload it when it has changed - Allow the final code that's sent to Espruino to be written to a file (useful when there's Compilation/assembly/modules/minification involved).
- Add an option to expose the serial connection via WebSockets. Something like the online Web IDE could the communicate directly.
- Support for Nordic UART via bleat
- Support for using the Espruino JS->C compiler offline, if
arm-node-eabi-gcc
is installed.
Contributions would he hugely appreciated - sadly I'm stretched a bit thin with Espruino, Espruino's modules, the Web IDE and forum, so this isn't getting the love it deserves.
Please be aware that the Espruino Web IDE (and even a truly online version of the Web IDE depend heavily this code - so try not to do anything that will break them).
- Please stick to a K&R style with no tabs and 2 spaces per indent
- Filenames should start with a lowerCase letter, and different words should be capitalised, not split with underscores
- Core functionality goes in
core
, Plugins go inplugins
. Seeplugins/_examplePlugin.js
for an example layout - Serial port handlers are a special case - they just add themselves to the
Espruino.Core.Serial.devices
array when loaded. - Plugins/core need to implement in init function, which is called when the document (and settings) have loaded.
- Plugins can respond to specific events using
Espruino.addProcessor
. For instance you can useEspruino.addProcessor("transformForEspruino", function (data,callback) { .. })
and can modify code before it is sent to Espruino. Events types are documented at the top ofespruino.js
- Config is stored in
Espruino.Config.FOO
and is changed withEspruino.Config.set("FOO", value)
.Espruino.Core.Config.add
can be used to add an option to the Settings menu.
There are other tools available to program Espruino:
- (Recommended) The Espruino Web IDE (Google Chrome)
- Online version of the Web IDE (any browser - limited to serial over audio or Web Bluetooth)
- espruino-cli (node.js)
- node-espruino (node.js)
- grunt-espruino (node.js)
- espruino (Go)
Note: while other tools exist, this EspruinoTools module and the Web IDE which uses it are maintained alongside the Espruino firmware, and tend to have support for various features and edge cases that other tools might not.