A Multiplayer real-time Online Chess Platform with 4 level User-ranking system.
Link: The link is currently not available due to an issue in deployment because of a payment-interface problem.
- Implemented authentication system using JSONWebToken & encrypted passwords using bcrypt
- Implemented bidirectional Client-Server communication functionalities using SocketIO, in-memory-caching & messaging using redis & storing cookies using cookie-parser.
- Created the web app with NodeJS at backend, MySQL as database and EJS at front end.