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Grip of Madness

Grip of Madness is an action RPG I'm building in the Godot 4.2 engine. It's heavily inspired by Diablo 2, so expect similar vibes—think dark dungeons, loot, and fast-paced combat.

This project is mainly a learning experience for me to get hands-on with Godot and game development in general.

Feel free to check out the code or clone the project if you're curious!


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