This package provides Google OAuth 2.0 support for the PHP League's OAuth 2.0 Client.
This package is compliant with PSR-1, PSR-2 and PSR-4. If you notice compliance oversights, please send a patch via pull request.
The following versions of PHP are supported.
- PHP 5.6
- PHP 7.0
- PHP 7.1
- HHVM
Google Sign In will also need to be set up, which will provide you with the {google-app-id}
and {google-app-secret}
required (see Usage below).
If you're using the default scopes then you'll also need to enable the Google+ API for your project.
To install, use composer:
composer require league/oauth2-google
$provider = new League\OAuth2\Client\Provider\Google([
'clientId' => '{google-app-id}',
'clientSecret' => '{google-app-secret}',
'redirectUri' => 'https://example.com/callback-url',
'hostedDomain' => 'https://example.com',
]);
if (!empty($_GET['error'])) {
// Got an error, probably user denied access
exit('Got error: ' . htmlspecialchars($_GET['error'], ENT_QUOTES, 'UTF-8'));
} elseif (empty($_GET['code'])) {
// If we don't have an authorization code then get one
$authUrl = $provider->getAuthorizationUrl();
$_SESSION['oauth2state'] = $provider->getState();
header('Location: ' . $authUrl);
exit;
} elseif (empty($_GET['state']) || ($_GET['state'] !== $_SESSION['oauth2state'])) {
// State is invalid, possible CSRF attack in progress
unset($_SESSION['oauth2state']);
exit('Invalid state');
} else {
// Try to get an access token (using the authorization code grant)
$token = $provider->getAccessToken('authorization_code', [
'code' => $_GET['code']
]);
// Optional: Now you have a token you can look up a users profile data
try {
// We got an access token, let's now get the owner details
$ownerDetails = $provider->getResourceOwner($token);
// Use these details to create a new profile
printf('Hello %s!', $ownerDetails->getFirstName());
} catch (Exception $e) {
// Failed to get user details
exit('Something went wrong: ' . $e->getMessage());
}
// Use this to interact with an API on the users behalf
echo $token->getToken();
// Use this to get a new access token if the old one expires
echo $token->getRefreshToken();
// Number of seconds until the access token will expire, and need refreshing
echo $token->getExpires();
}
Refresh tokens are only provided to applications which request offline access. You can specify offline access by setting the accessType
option in your provider:
$provider = new League\OAuth2\Client\Provider\Google([
'clientId' => '{google-app-id}',
'clientSecret' => '{google-app-secret}',
'redirectUri' => 'https://example.com/callback-url',
'accessType' => 'offline',
]);
It is important to note that the refresh token is only returned on the first request after this it will be null
. You should securely store the refresh token when it is returned:
$token = $provider->getAccessToken('authorization_code', [
'code' => $code
]);
// persist the token in a database
$refreshToken = $token->getRefreshToken();
If you ever need to get a new refresh token you can request one by forcing the approval prompt:
$authUrl = $provider->getAuthorizationUrl(['approval_prompt' => 'force']);
Now you have everything you need to refresh an access token using a refresh token:
$provider = new League\OAuth2\Client\Provider\Google([
'clientId' => '{google-app-id}',
'clientSecret' => '{google-app-secret}',
'redirectUri' => 'https://example.com/callback-url',
]);
$grant = new League\OAuth2\Client\Grant\RefreshToken();
$token = $provider->getAccessToken($grant, ['refresh_token' => $refreshToken]);
If needed, you can include an array of scopes when getting the authorization url. Example:
$authorizationUrl = $provider->getAuthorizationUrl([
'scope' => [
'https://www.googleapis.com/auth/drive',
]
]);
header('Location: ' . $authorizationUrl);
exit;
Note that the default scopes include email
and profile
, which require that the Google+ API is enabled for your project.
$ ./vendor/bin/phpunit
Please see CONTRIBUTING for details.
The MIT License (MIT). Please see License File for more information.