Releases: is52hertz/LifeTools-git
[Tool-1]-rc20231125a-{v397-v402}
Tool - 1 OneHourOneLifeEditorLanuang
[
Linux
] [rc20231125a
]
Update
[ + ] Chinese Edition and more.
[ + ] Fix "A small portion of the code was restored. (next pre-release fix)" .
[ + ] Fix the lssues #2 .
[ − ] No Editor-World
.
Issues already known
Editor-World
is deprecated.
Future
- In the future you can choose the language of your own country through a python program and then execute it automatically, but for now you need to do it yourself. (This will be implemented in the next official release)
Chinese Edition(Done)- Better OHOLeditor
- Supports more languages and does not require multiple versions of "
Editor-World
2.0".
How to use
Put EditOneLife
in the same directory as the OneLife game files.
Find all cpp files in Tool-1/world
that contain translate("KEY")
/ translate( "KEY" )
. (KEY is replaceable)
Fill in English.txt
.
Like this:
KEY : "the character you want to translate"
In the future you can choose the language of your own country through a python program and then execute it automatically, but for now you need to do it yourself. (This will be implemented in the next official release)
OneServer
[Tool-1]-rc2023924a-{v300-v393}
Tool - 1 OneHourOneLifeEditorWorld
[
Linux
] [rc2023924
]
Update (Versus the last in-built version)
[ + ] Externalize most of the text (built into the code) to English.txt
.
[ + ] Fix the invalid button of Unable to jump page.
[ − ] A small portion of the code was restored. (next pre-release fix)
Issues already known
- A small portion of the code was restored. (next pre-release fix)
Like -> ObjectPaper - Clicking [D] in the sprite screen will exit the
Future
- In the future you can choose the language of your own country through a python program and then execute it automatically, but for now you need to do it yourself. (This will be implemented in the next official release)
- Chinese Edition
- Better OHOLeditor
How to use
Put EditOneLife_OneLife_Linux_rc2023924a
in the same directory as the OneLife game files.
Find all cpp files in Tool-1/world
that contain translate("KEY")
/ translate( "KEY" )
. (KEY is replaceable)
Fill in English.txt
.
Like this:
KEY : "the character you want to translate"
In the future you can choose the language of your own country through a python program and then execute it automatically, but for now you need to do it yourself. (This will be implemented in the next official release)