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Rearrange and sort UV map order in Blender

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UV Map Order

Adds buttons to help rearrange and sort UV map orders in Blender.

This is a slight expansion (two more options) and UI revision (more compact) of work by Jake Dube, cdeguise, bovesan, and APEC (which I haven't found here in GitHub). See this StackExchange discussion for details, and many thanks to the original authors.

screenshot of the Blender interface with the plugin installed, six new buttons shown below the standard Blender UV Maps list with moving up, down, to top, to bottom, and alphabetise ascending and descending

Installation and Usage

  • Download the .py add-on file
  • Install in the Blender Preferences > Add-ons tab
  • Enable the plugin
  • With a mesh selected, you'll find new sorting buttons in the Properties > Data > UV Maps panel

Options

  • Move Up - moves the active UV map up by one in the list
  • Move Down - moves the active UV map down by one in the list
  • Move to Top - moves the active UV map to the top of the list
  • Move to Bottom - moves the active UV map to the bottom of the list
  • Sort A to Z - Alphabetises all UV maps in ascending order
  • Sort Z to A - Alphabetises all UV maps in descending order

Notes

  • Changing UV map order requires duplicating and removing maps as discussed here on StackExchange; while it should be safe, it's helpful to know how something operates if you ever experience odd behaviour
  • Seems to be working pretty well in Blender 3.6, and should work all the way back to 2.8, but this add-on is provided free and without warranty

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