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Build & Deploy Game #20

Build & Deploy Game

Build & Deploy Game #20

Workflow file for this run

name: "Build & Deploy Game"
on:
workflow_dispatch:
inputs:
scene_folder:
description: 'Name of the Godot game scene to export (e.g. my_game).'
required: true
path_prefix:
description: 'Prefix path of scene_folder.'
required: false
default: "prototypes/"
env:
GODOT_VERSION: 4.1
jobs:
export-web:
name: Build Web Export & Deploy
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.1
steps:
- name: Checkout
uses: actions/checkout@v3
with:
lfs: true
- name: Setup Environment
run: |
mkdir -v -p ~/.local/share/godot/export_templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
mkdir -v -p build/web
- name: Godot Import Phase
run: |
godot --headless --export-release Web build/web/index.html
- name: Godot Web Build
run: |
./scripts/export.sh ${{ github.event.inputs.path_prefix }}${{ github.event.inputs.scene_folder }}
- name: Move game_info.json and thumbnail
run: |
if [ -f ${{ github.event.inputs.path_prefix }}${{ github.event.inputs.scene_folder }}/game_info.json ]; then mv ${{ github.event.inputs.path_prefix }}${{ github.event.inputs.scene_folder }}/game_info.json build/web/game_info.json; fi
if [ -f ${{ github.event.inputs.path_prefix }}${{ github.event.inputs.scene_folder }}/thumbnail.png ]; then mv ${{ github.event.inputs.path_prefix }}${{ github.event.inputs.scene_folder }}/thumbnail.png build/web/thumbnail.png; fi
if [ -f ${{ github.event.inputs.path_prefix }}${{ github.event.inputs.scene_folder }}/thumbnail.jpg ]; then mv ${{ github.event.inputs.path_prefix }}${{ github.event.inputs.scene_folder }}/thumbnail.jpg build/web/thumbnail.jpg; fi
- name: Patch for Cross Origin Isolation and SharedArrayBuffer
run: |
mv scripts/enable-threads.js build/web/enable-threads.js
cd build/web/
sed -i 's|headers.set("Cross-Origin-Embedder-Policy", "credentialless")|headers.set("Cross-Origin-Embedder-Policy", "require-corp")|g' enable-threads.js
sed -i 's|<script src="index.js"></script>|<script src="enable-threads.js"></script><script src="index.js"></script>|g' index.html
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: web
path: build/web
- name: Install rsync 📚
run: |
apt-get update && apt-get install -y rsync
- name: Deploy to GitHub Pages 🚀
uses: JamesIves/github-pages-deploy-action@releases/v4
with:
branch: gh-pages # The branch where all the games are stored
target-folder: ${{ github.event.inputs.scene_folder }}
folder: build/web