Export unity scene to gltf for "Sein.js", or import gltf to unity.
Preview:
Atlas and sprite:
http://seinjs.com/cn/guide/scene-editor/unity-extension
- Export and import node, mesh, material, texture, lights, cameras...
- Support animations(transform, bones, morph...) without baking(small size), support interpolation mode
LINEAR
,STEP(Constant)
andCUBICSPLINE(FREE)
. - Support texture compression(RGBA4444).
- Support custom materials.
- Support binding scripts.
- Support physic system.
- Support lightmap.
- Support customize gltf extensions.
- Support import and export morph.
- Support import multiple primitives mesh and its hierarchy in unity(by using sub meshes).
- Support interleaved primitives.
- Add Sein/PBR material to replace Unity Standard material.
- Add Sein/Basic material.
- Support IBL: SH and Reflection.
- Support ambient light.
- Support linear color space.
- Support SeinJS atlas.
- Support SeinJS Sprite.
- Support SeinJS Material Scripts.
- Support preview and inspector.
- Support cubmap.
- Support skybox.
- Support HDR texture.