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Lone Spacer offship (Aurorastation#19848)
This adds the Lone Spacer offship and ghostrole. This is a shuttle-based offship with only one slot, designed to be a totally generic and versatile sandbox to play around with. It can be played in pretty much any way imaginable, in any sector, any species, essentially any origin, doing anything from piracy to smuggling, trading, light mining or xenoarchaeology, or whatever else helps the intrepid explorer scratch out a living from the stars. **This is up for review.** A few things to note: - This adds a few crate variants to provide hazards in some of the submaps. I've playtested these, they seem to work smoothly. - There is an ongoing bug with shuttle-based offships, including this and the Izharshan ship, in which telecommunications doesn't work unless you clear every filtered frequency. I'm not attempting to tackle that bug in this PR, so tentatively players will have to use the multitool by the all-in-one to clear the filtering frequencies, or they can simply use a shortwave. - The ship is just within the constraints for shuttle size - I couldn't make it any bigger. If it can't dock with a docking port, it's because the docking port is mapped without enough space. - IconDiffBot says I modified the Xanu Frigate overmap sprites at one point. I'm not honestly sure how this happened, but it _seems_ fine? - The workshop submap gives the ship a variety of generic augments, plus all of the Zeng-Hu specific augments including the memory manipulator and enhanced retinas. It doesn't have any more faction-specific augments than those. The submap is mostly designed for installing prosthetics and augments and making simple robots, but I'm pretty sure you could use it to make a shipbound or IPC if you really wanted. Credit to NobleRow for the overmap sprites!
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################################ | ||
# Example Changelog File | ||
# | ||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. | ||
# | ||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) | ||
# When it is, any changes listed below will disappear. | ||
# | ||
# Valid Prefixes: | ||
# bugfix | ||
# - (fixes bugs) | ||
# wip | ||
# - (work in progress) | ||
# qol | ||
# - (quality of life) | ||
# soundadd | ||
# - (adds a sound) | ||
# sounddel | ||
# - (removes a sound) | ||
# rscadd | ||
# - (adds a feature) | ||
# rscdel | ||
# - (removes a feature) | ||
# imageadd | ||
# - (adds an image or sprite) | ||
# imagedel | ||
# - (removes an image or sprite) | ||
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# - (fixes spelling or grammar) | ||
# experiment | ||
# - (experimental change) | ||
# balance | ||
# - (balance changes) | ||
# code_imp | ||
# - (misc internal code change) | ||
# refactor | ||
# - (refactors code) | ||
# config | ||
# - (makes a change to the config files) | ||
# admin | ||
# - (makes changes to administrator tools) | ||
# server | ||
# - (miscellaneous changes to server) | ||
################################# | ||
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# Your name. | ||
author: hazelmouse | ||
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. | ||
delete-after: True | ||
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# Any changes you've made. See valid prefix list above. | ||
# INDENT WITH TWO SPACES. NOT TABS. SPACES. | ||
# SCREW THIS UP AND IT WON'T WORK. | ||
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit. | ||
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog. | ||
changes: | ||
- rscadd: "Adds the Lone Spacer ghostrole, a small ship crewed by only one person, spawning in all sectors." |
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/datum/map_template/ruin/away_site/lone_spacer | ||
name = "Independent Skiff" | ||
id = "lone_spacer" | ||
description = "A small independent spacecraft." | ||
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prefix = "ships/lone_spacer/" | ||
suffix = "lone_spacer.dmm" | ||
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spawn_weight = 1 | ||
ship_cost = 1 | ||
shuttles_to_initialise = list(/datum/shuttle/autodock/overmap/lone_spacer) | ||
sectors = list(ALL_POSSIBLE_SECTORS) | ||
template_flags = TEMPLATE_FLAG_SPAWN_GUARANTEED | ||
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unit_test_groups = list(1) | ||
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/singleton/submap_archetype/lone_spacer | ||
map = "Independent Skiff" | ||
descriptor = "A small independent spacecraft." | ||
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// Shuttle stuff! | ||
/obj/effect/overmap/visitable/ship/landable/lone_spacer | ||
name = "Independent Skiff" | ||
class = "ICV" | ||
shuttle = "Independent Skiff" | ||
desc = "Of all of the most ubiquitous ships in the spur today, the Minnow-class skiff has perhaps seen one of the most meteoric rises. Designed in 2443 by Hephaestus Industries as a short-distance hauling craft intended to be operated by only one or two crewmates, the Minnow-class quickly caught on with virtually every demographic imaginable - logisticians appreciated its standardised design and expansive cargo holds, scientists its ease of use and modification, smugglers its nimble speed and ability to dodge patrols with its warp drive, and pirates its discreet and inexpensive nature. Due to this, it's challenging to make any reliable precursory judgement on how a Minnow-class hauler pays back its costs, and it's even harder to predict the character of its pilots. Some caution is advised." | ||
icon_state = "spacer" | ||
moving_state = "spacer_moving" | ||
colors = list("#70a170") | ||
max_speed = 1/(2 SECONDS) | ||
burn_delay = 2 SECONDS | ||
vessel_mass = 7500 | ||
vessel_size = SHIP_SIZE_SMALL | ||
fore_dir = SOUTH | ||
use_mapped_z_levels = TRUE | ||
invisible_until_ghostrole_spawn = TRUE | ||
designer = "Hephaestus Industries" | ||
volume = "30 meters length, 20 meters beam/width, 7 meters vertical height" | ||
drive = "Low-Speed Warp Acceleration FTL Drive" | ||
weapons = "Starboard low-end ballistic cannon" | ||
sizeclass = "Minnow-class Hauler" | ||
shiptype = "Eclectic short-distance shipping utilities" | ||
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/obj/effect/overmap/visitable/ship/landable/lone_spacer/New() | ||
designation = "[pick("Roach", "Moonskipper", "Thunder", "Firefly", "Starfarer", "Workhorse", "Light-in-the-Dark", "Gift Horse", "Rain", "Mirth", "Ever-Lucky", "Tin-and-Copper", "Bright Burning", "Bird-of-the-Heavens", "Ruby", "Old Story", "Fardancer", "Albedo", "Lightchaser", "Sooner-than-Later", "Sunlight", "Pearl-of-the-Morning", "Endless", "Finity", "Calm Drift", "Mercury's Hand")]" | ||
..() | ||
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// Shuttle control console | ||
/obj/machinery/computer/shuttle_control/explore/terminal/lone_spacer | ||
name = "shuttle control console" | ||
shuttle_tag = "Independent Skiff" | ||
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// This controls how docking behaves | ||
/datum/shuttle/autodock/overmap/lone_spacer | ||
name = "Independent Skiff" | ||
move_time = 20 | ||
range = 2 | ||
fuel_consumption = 2 | ||
shuttle_area = list(/area/shuttle/lone_spacer/bridge, /area/shuttle/lone_spacer/bridge_foyer, /area/shuttle/lone_spacer/fore_hall, /area/shuttle/lone_spacer/washroom, /area/shuttle/lone_spacer/storage, /area/shuttle/lone_spacer/port_storage, /area/shuttle/lone_spacer/port_nacelle, /area/shuttle/lone_spacer/starboard_storage, /area/shuttle/lone_spacer/starboard_nacelle) | ||
current_location = "nav_lone_spacer_space" | ||
dock_target = "lone_spacer" | ||
landmark_transition = "nav_lone_spacer_transit" | ||
logging_home_tag = "nav_lone_spacer_space" | ||
defer_initialisation = TRUE | ||
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// Main shuttle landmark | ||
/obj/effect/shuttle_landmark/ship/lone_spacer | ||
shuttle_name = "Independent Skiff" | ||
landmark_tag = "nav_lone_spacer_space" | ||
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// Transit landmark | ||
/obj/effect/shuttle_landmark/lone_spacer_transit | ||
name = "In transit" | ||
landmark_tag = "nav_lone_spacer_transit" | ||
base_turf = /turf/space | ||
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// Custom stuff | ||
/obj/machinery/light/colored/decayed/lone_spacer_dimmed | ||
brightness_power = 0.3 | ||
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/obj/item/clothing/accessory/scarf/lone_spacer_green | ||
color = "#395340" | ||
name = "faded green scarf" | ||
desc = "A soft green scarf, worn at the edges. You see faint embroidery, faded with time beyond recognition." | ||
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// Feels bad to develop around bugs, but I don't see myself fixing the telecommunications bug imminently so it'll have to do. | ||
/obj/item/paper/fluff/lone_spacer_note | ||
name = "scrawled note" | ||
desc = "A paper. It's a little crumpled." | ||
info = "<font face=\"Verdana\"><b>NOTE TO SELF: MUST CLEAR FILTERING FREQUENCIES IN SERVER.</b></center></font>" |
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