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gsoc2022/ideas: Add rust winit port #580

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15 changes: 14 additions & 1 deletion content/community/gsoc/2022/ideas.html
Original file line number Diff line number Diff line change
Expand Up @@ -772,7 +772,6 @@ <h4><img src="/images/App_Generic_32.png"/>Improving Clockwerk</h4>
<a id="ports" name="ports"></a>
<h3>Ports</h3>


<h4><img src="/images/App_Generic_32.png"/>
Porting the Go Programming Language to Haiku
</h4>
Expand Down Expand Up @@ -805,6 +804,20 @@ <h5>Existing work</h5>
<a id="other" name="other"></a>
<h3>Other</h3>

<h4><img src="/images/App_Generic_32.png"/>
Rust winit crate port
</h4>
<p>The Rust-based <a href="https://github.com/rust-windowing/winit">winit</a> crate allows native graphical creation and manipulation of graphical UI elements.</p>
<p>The goal of this project is to add native Haiku windowing code to winit to allow seamless creation of native
Haiku applications from within Rust applications. Native windowing from Rust applications also opens a new world
of software to Haiku, including the rust-based web rendering engine <a href="https://servo.org">Servo</a>.
</p>
<ul>
<li>Skill set: Rust, window system design</li>
<li>Possible mentors: kallisti5</li>
<li>Project size: 350 hours</li>
<li>Difficulty: medium</li<
</ul>

<h4><img src="/images/App_Generic_32.png"/>
Jam (build system) replacement/rewrite
Expand Down