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Using the browser-based 3D Large-Model Viewer API provided by Autodesk we aim to be able to provide beautiful, modular, and user annotated 3D models of proteins.
The atomic location data can be found on the rapidly expanding Protein data base (PDB). Today most online protein 3D viewers are rather crude.
We are therefore building a pipeline to convert the PDB formatted code into an .fbx file in order for it to be read by the Autodesk software.
The pipeline is set up as follows:
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Automating successive file conversion from archival PDB code to VRML format and then through .wrl file format (via UCSF Chimera) into the LMV compatible .fbx file format (via Blender).
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Hosting the converted format model files in the LMV API via their bucket storage.
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Checking against a list of already processed PDB codes, or generation of new 3D models and uploading to Autodesk.com.
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Potential room for development: working with customised extensions for any given structure.