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Support for Git package dependencies #1018

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16 changes: 16 additions & 0 deletions Assets/GoogleVR/Editor/GoogleVR.Editor.asmdef
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
{
"name": "GoogleVR.Editor",
"references": [
"GoogleVR"
],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}
7 changes: 7 additions & 0 deletions Assets/GoogleVR/Editor/GoogleVR.Editor.asmdef.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

16 changes: 16 additions & 0 deletions Assets/GoogleVR/GoogleVR.asmdef
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
{
"name": "GoogleVR",
"references": [],
"optionalUnityReferences": [],
"includePlatforms": [
"Android",
"Editor",
"iOS"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}
7 changes: 7 additions & 0 deletions Assets/GoogleVR/GoogleVR.asmdef.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

16 changes: 16 additions & 0 deletions Assets/GoogleVR/Legacy/Editor/GoogleVR.Legacy.Editor.asmdef
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
{
"name": "GoogleVR.Legacy.Editor",
"references": [
"GoogleVR"
],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

4 changes: 4 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,10 @@ page.
You can also clone and use the `googlevr/gvr-unity-sdk` git repository
directly in a Unity project.

For Unity 2018.3 or newer you can add sdk as package
1. Open `<packageName>/Packages/manifest.json`
2. Add `"com.google.vr": "https://github.com/googlevr/gvr-unity-sdk.git"` into "dependencies"
3. Wait for import

## Getting Started

Expand Down
8 changes: 8 additions & 0 deletions package.json
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@@ -0,0 +1,8 @@
{
"name": "com.google.vr",
"displayName": "GoogleVR",
"version": "1.190.1",
"unity": "2018.3",
"description": "Google VR SDK for Unity",
"category": "Plugins"
}