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#Centipede Borrow Abseil's internal ThreadPool implementation
The original is here: https://github.com/abseil/abseil-cpp/blob/master/absl/synchronization/internal/thread_pool.h Abseil seems to have plans to promote this API to public access at some point. When and if it does, we'll be able to switch to it very easily. PiperOrigin-RevId: 578002876
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// Copyright 2023 The Centipede Authors. | ||
// Copyright 2017 The Abseil Authors. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// https://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#ifndef THIRD_PARTY_CENTIPEDE_THREAD_POOL_H_ | ||
#define THIRD_PARTY_CENTIPEDE_THREAD_POOL_H_ | ||
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#include <cstddef> | ||
#include <queue> | ||
#include <thread> // NOLINT(build/c++11) | ||
#include <utility> | ||
#include <vector> | ||
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#include "absl/base/thread_annotations.h" | ||
#include "absl/functional/any_invocable.h" | ||
#include "absl/log/check.h" | ||
#include "absl/synchronization/mutex.h" | ||
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namespace centipede { | ||
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// A simple ThreadPool implementation. | ||
class ThreadPool { | ||
public: | ||
// Initializes this ThreadPool by starting the requested number of worker | ||
// threads. | ||
explicit ThreadPool(int num_threads) { | ||
threads_.reserve(num_threads); | ||
for (int i = 0; i < num_threads; ++i) { | ||
threads_.push_back(std::thread{&ThreadPool::WorkLoop, this}); | ||
} | ||
} | ||
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ThreadPool(const ThreadPool &) = delete; | ||
ThreadPool &operator=(const ThreadPool &) = delete; | ||
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// Shuts down this ThreadPool by sending shutdown signals to all the worker | ||
// threads and waiting for them to wrap up work and join. | ||
~ThreadPool() { | ||
{ | ||
absl::MutexLock l{&mu_}; | ||
for (size_t i = 0; i < threads_.size(); ++i) { | ||
queue_.push(nullptr); // Shutdown signal. | ||
} | ||
} | ||
for (auto &t : threads_) { | ||
t.join(); | ||
} | ||
} | ||
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// Schedules a function to be run on a ThreadPool thread immediately. | ||
void Schedule(absl::AnyInvocable<void()> func) { | ||
CHECK(func != nullptr); | ||
absl::MutexLock l{&mu_}; | ||
queue_.push(std::move(func)); | ||
} | ||
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private: | ||
// Tells the waiting worker threads when new work becomes available in the | ||
// queue. | ||
bool WorkAvailable() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mu_) { | ||
return !queue_.empty(); | ||
} | ||
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// The work loop that every worker thread iterates over, waiting and executing | ||
// newly scheduled work. | ||
void WorkLoop() { | ||
while (true) { | ||
absl::AnyInvocable<void()> func; | ||
{ | ||
absl::MutexLock l{&mu_}; | ||
mu_.Await(absl::Condition{this, &ThreadPool::WorkAvailable}); | ||
func = std::move(queue_.front()); | ||
queue_.pop(); | ||
} | ||
if (func == nullptr) { // Shutdown signal. | ||
break; | ||
} | ||
func(); | ||
} | ||
} | ||
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absl::Mutex mu_; | ||
std::queue<absl::AnyInvocable<void()>> queue_ ABSL_GUARDED_BY(mu_); | ||
std::vector<std::thread> threads_; | ||
}; | ||
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} // namespace centipede | ||
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#endif // THIRD_PARTY_CENTIPEDE_THREAD_POOL_H_ |