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Removed dimension mapping #18

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Commits on Aug 8, 2012

  1. Made body cache the service so that it can grab the dimension map fro…

    …m it later
    
    Made onUpdate and onComponentOwnerChanged in body set the owner's transform based on what dimension map resolver has been set to (either XY (default), XZ, or YZ
    Added dimensionMaps to resolver (adding dimensionMap to the options that are sent in will allow you to set what dimensions the physics service maps to in 3D) (see tank in examples for example use)
    Removed odd options.gravity = options.gravity || [0,0]; line of code from resolver
    David Perit committed Aug 8, 2012
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Commits on Aug 9, 2012

  1. Halved any dimensions passed into box-shape so that units match up ex…

    …actly in gladius and box2d
    David Perit committed Aug 9, 2012
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Commits on Aug 10, 2012

  1. Added a circle shape

    David Perit committed Aug 10, 2012
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Commits on Aug 13, 2012

  1. Added setLinearVelocity and setAngularVelocity

    David Perit committed Aug 13, 2012
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  2. Exposed the bullet option for body-definition

    Exposed the friction property for fixture-definition
    David Perit committed Aug 13, 2012
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Commits on Aug 15, 2012

  1. Exposed the filter options for fixture-definition, which allows you t…

    …o set up collision groups using bit masking
    David Perit committed Aug 15, 2012
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Commits on Aug 24, 2012

  1. Renamed linearVector to b2Vector in body

    David Perit committed Aug 24, 2012
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Commits on Sep 17, 2012

  1. Removed dimension mapping from body and resolver

    David Perit committed Sep 17, 2012
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