Mirroring mesh in SDF: visual
works but collision
component errors
#587
Labels
bug
Something isn't working
visual
works but collision
component errors
#587
Environment
Description
Expected behavior:
I want to mirror the mesh in Gazebo. I use
<scale>1 1 -1</scale>
to mirror along the Z-axis. In theory, similar to MuJoCo, the mesh should be mirrored for both thevisual
andcollision
components.Actual behavior:
Mirroring the visual component works, but the outer and inner surfaces are swapped. Mirroring the collision component results in an error.
Steps to Reproduce
test_mirror.sdf
:cube_test.zip
Output
When just mirror
visual
of the mesh, outer and inner surfaces are swapped.Note
I noticed that the error message mentioned dart, so I tested
<physics name='1ms' type='ode'>
and , but nothing changed. So I also want to ask, how should Ignition Gazebo Fortress switch the physics engine?The text was updated successfully, but these errors were encountered: