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Fix BlendShape anim compatible with multiple SkinMeshRenderer in on… (#…
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…1756)

* fix: blendShape anim compatible with multiple SkinMeshRenderer in one entity
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luzhuang committed Sep 15, 2023
1 parent 5f625e8 commit 81f3274
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Showing 2 changed files with 10 additions and 6 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -7,18 +7,22 @@ import { IAnimationCurveOwnerAssembler } from "./IAnimationCurveOwnerAssembler";
* @internal
*/
export class BlendShapeWeightsAnimationCurveOwnerAssembler implements IAnimationCurveOwnerAssembler<Float32Array> {
private _skinnedMeshRenderer: SkinnedMeshRenderer;
private _skinnedMeshRenderer: SkinnedMeshRenderer[] = [];

initialize(owner: AnimationCurveOwner<KeyframeValueType>): void {
this._skinnedMeshRenderer = owner.target.getComponent(SkinnedMeshRenderer);
// @todo: Compatible with multiple SkinnedMeshRenderer in a entity, optimize later.
owner.target.getComponents(SkinnedMeshRenderer, this._skinnedMeshRenderer);
}

getTargetValue(): Float32Array {
return this._skinnedMeshRenderer.blendShapeWeights;
return this._skinnedMeshRenderer[0].blendShapeWeights;
}

setTargetValue(value: Float32Array): void {
this._skinnedMeshRenderer.blendShapeWeights = value;
const skinnedMeshRenderer = this._skinnedMeshRenderer;
for (let i = 0, n = skinnedMeshRenderer.length; i < n; i++) {
skinnedMeshRenderer[i].blendShapeWeights = value;
}
}
}

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4 changes: 2 additions & 2 deletions packages/loader/src/gltf/parser/AnimationParser.ts
Original file line number Diff line number Diff line change
Expand Up @@ -203,12 +203,12 @@ export class AnimationParser extends Parser {
if (curve.interpolation === InterpolationType.CubicSpine) {
keyframe.inTangent = Array.from(output.subarray(offset, offset + outputSize));
offset += outputSize;
keyframe.value = output.subarray(offset, offset + outputSize) as Float32Array;
keyframe.value = output.slice(offset, offset + outputSize) as Float32Array;
offset += outputSize;
keyframe.outTangent = Array.from(output.subarray(offset, offset + outputSize));
offset += outputSize;
} else {
keyframe.value = output.subarray(offset, offset + outputSize) as Float32Array;
keyframe.value = output.slice(offset, offset + outputSize) as Float32Array;
offset += outputSize;
}
curve.addKey(keyframe);
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