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Merge pull request #206 from rickstaa/fix_stone_world_models
fix(franka_gazebo): fix 'stone.world' models
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<?xml version="1.0" ?> | ||
<model> | ||
<name>pick_tray</name> | ||
<version>1.0</version> | ||
<sdf version="1.6">model.sdf</sdf> | ||
<author> | ||
<name>Franka Emika</name> | ||
<email>[email protected]</email> | ||
</author> | ||
<description>Simple blue coloured tray.</description> | ||
</model> |
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<?xml version='1.0'?> | ||
<sdf version='1.6'> | ||
<model name='pick_tray'> | ||
<link name='link'> | ||
<pose>0.0 0.0 0.011674 0 -0 0</pose> | ||
<inertial> | ||
<!--NOTE: Uses hard wood density (i.e 960 kg/m^3) to calculate the mass | ||
see https://qtimber.daf.qld.gov.au/guides/wood-density-and-hardness | ||
--> | ||
<mass>0.7634836885523328</mass> | ||
<inertia> | ||
<ixx>0.00137101</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>0.00354935</iyy> | ||
<iyz>0</iyz> | ||
<izz>0.00485098</izz> | ||
</inertia> | ||
<pose>0 0 0 0 -0 0</pose> | ||
</inertial> | ||
<self_collide>0</self_collide> | ||
<enable_wind>0</enable_wind> | ||
<kinematic>0</kinematic> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<visual name='visual'> | ||
<geometry> | ||
<box> | ||
<size>0.235035 0.144926 0.023348</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<script> | ||
<name>Gazebo/Blue</name> | ||
<uri>file://media/materials/scripts/gazebo.material</uri> | ||
</script> | ||
<shader type='pixel'/> | ||
</material> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<transparency>0</transparency> | ||
<cast_shadows>1</cast_shadows> | ||
</visual> | ||
<collision name='collision'> | ||
<laser_retro>0</laser_retro> | ||
<max_contacts>10</max_contacts> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<geometry> | ||
<box> | ||
<size>0.235035 0.144926 0.023348</size> | ||
</box> | ||
</geometry> | ||
<surface> | ||
<!--NOTE: Uses dynamic friction of wood on a brick surface | ||
see https://www.engineeringtoolbox.com/friction-coefficients-d_778.html | ||
--> | ||
<friction> | ||
<ode> | ||
<mu>0.6</mu> | ||
<mu2>0.6</mu2> | ||
<fdir1>0 0 0</fdir1> | ||
<slip1>0</slip1> | ||
<slip2>0</slip2> | ||
</ode> | ||
<torsional> | ||
<coefficient>1</coefficient> | ||
<patch_radius>0</patch_radius> | ||
<surface_radius>0</surface_radius> | ||
<use_patch_radius>1</use_patch_radius> | ||
<ode> | ||
<slip>0</slip> | ||
</ode> | ||
</torsional> | ||
</friction> | ||
<bounce> | ||
<restitution_coefficient>0</restitution_coefficient> | ||
<threshold>1e+06</threshold> | ||
</bounce> | ||
<contact> | ||
<collide_without_contact>0</collide_without_contact> | ||
<collide_without_contact_bitmask>1</collide_without_contact_bitmask> | ||
<collide_bitmask>1</collide_bitmask> | ||
<ode> | ||
<soft_cfm>0</soft_cfm> | ||
<soft_erp>0.2</soft_erp> | ||
<kp>1e+13</kp> | ||
<kd>1</kd> | ||
<max_vel>0.01</max_vel> | ||
<min_depth>0</min_depth> | ||
</ode> | ||
<bullet> | ||
<split_impulse>1</split_impulse> | ||
<split_impulse_penetration_threshold>-0.01</split_impulse_penetration_threshold> | ||
<soft_cfm>0</soft_cfm> | ||
<soft_erp>0.2</soft_erp> | ||
<kp>1e+13</kp> | ||
<kd>1</kd> | ||
</bullet> | ||
</contact> | ||
</surface> | ||
</collision> | ||
</link> | ||
<static>0</static> | ||
<allow_auto_disable>1</allow_auto_disable> | ||
</model> | ||
</sdf> |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
<?xml version="1.0" ?> | ||
<model> | ||
<name>place_tray</name> | ||
<version>1.0</version> | ||
<sdf version="1.6">model.sdf</sdf> | ||
<author> | ||
<name>Franka Emika</name> | ||
<email>[email protected]</email> | ||
</author> | ||
<description>A simple red coloured tray.</description> | ||
</model> |
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@@ -0,0 +1,104 @@ | ||
<?xml version='1.0'?> | ||
<sdf version='1.6'> | ||
<model name='place_tray'> | ||
<link name='link'> | ||
<pose>0.0 0.0 0.011674 0 -0 0</pose> | ||
<inertial> | ||
<!--NOTE: Uses hard wood density (i.e 960 kg/m^3) to calculate the mass | ||
see https://qtimber.daf.qld.gov.au/guides/wood-density-and-hardness | ||
--> | ||
<mass>0.7634836885523328</mass> | ||
<inertia> | ||
<ixx>0.00137101</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>0.00354935</iyy> | ||
<iyz>0</iyz> | ||
<izz>0.00485098</izz> | ||
</inertia> | ||
<pose>0 0 0 0 -0 0</pose> | ||
</inertial> | ||
<self_collide>0</self_collide> | ||
<enable_wind>0</enable_wind> | ||
<kinematic>0</kinematic> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<visual name='visual'> | ||
<geometry> | ||
<box> | ||
<size>0.235035 0.144926 0.023348</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<script> | ||
<name>Gazebo/Red</name> | ||
<uri>file://media/materials/scripts/gazebo.material</uri> | ||
</script> | ||
<shader type='pixel'/> | ||
</material> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<transparency>0</transparency> | ||
<cast_shadows>1</cast_shadows> | ||
</visual> | ||
<collision name='collision'> | ||
<laser_retro>0</laser_retro> | ||
<max_contacts>10</max_contacts> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<geometry> | ||
<box> | ||
<size>0.235035 0.144926 0.023348</size> | ||
</box> | ||
</geometry> | ||
<surface> | ||
<!--NOTE: Uses dynamic friction of wood on a brick surface | ||
see https://www.engineeringtoolbox.com/friction-coefficients-d_778.html | ||
--> | ||
<friction> | ||
<ode> | ||
<mu>0.6</mu> | ||
<mu2>0.6</mu2> | ||
<fdir1>0 0 0</fdir1> | ||
<slip1>0</slip1> | ||
<slip2>0</slip2> | ||
</ode> | ||
<torsional> | ||
<coefficient>1</coefficient> | ||
<patch_radius>0</patch_radius> | ||
<surface_radius>0</surface_radius> | ||
<use_patch_radius>1</use_patch_radius> | ||
<ode> | ||
<slip>0</slip> | ||
</ode> | ||
</torsional> | ||
</friction> | ||
<bounce> | ||
<restitution_coefficient>0</restitution_coefficient> | ||
<threshold>1e+06</threshold> | ||
</bounce> | ||
<contact> | ||
<collide_without_contact>0</collide_without_contact> | ||
<collide_without_contact_bitmask>1</collide_without_contact_bitmask> | ||
<collide_bitmask>1</collide_bitmask> | ||
<ode> | ||
<soft_cfm>0</soft_cfm> | ||
<soft_erp>0.2</soft_erp> | ||
<kp>1e+13</kp> | ||
<kd>1</kd> | ||
<max_vel>0.01</max_vel> | ||
<min_depth>0</min_depth> | ||
</ode> | ||
<bullet> | ||
<split_impulse>1</split_impulse> | ||
<split_impulse_penetration_threshold>-0.01</split_impulse_penetration_threshold> | ||
<soft_cfm>0</soft_cfm> | ||
<soft_erp>0.2</soft_erp> | ||
<kp>1e+13</kp> | ||
<kd>1</kd> | ||
</bullet> | ||
</contact> | ||
</surface> | ||
</collision> | ||
</link> | ||
<static>0</static> | ||
<allow_auto_disable>1</allow_auto_disable> | ||
</model> | ||
</sdf> |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,11 @@ | ||
<?xml version="1.0" ?> | ||
<model> | ||
<name>stone</name> | ||
<version>1.0</version> | ||
<sdf version="1.6">model.sdf</sdf> | ||
<author> | ||
<name>Franka Emika</name> | ||
<email>[email protected]</email> | ||
</author> | ||
<description>A simple stone.</description> | ||
</model> |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,104 @@ | ||
<?xml version='1.0'?> | ||
<sdf version='1.6'> | ||
<model name='stone'> | ||
<link name='link'> | ||
<pose>0.0 0.0 0.0 0 -0 0</pose> | ||
<inertial> | ||
<!--NOTE: Uses limestone density (i.e 2000 kg/m^3) to calculate the mass | ||
see https://en.wikipedia.org/wiki/Limestone | ||
--> | ||
<mass>0.08192</mass> | ||
<inertia> | ||
<ixx>3.49525333e-05</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>3.06926933e-05</iyy> | ||
<iyz>0</iyz> | ||
<izz>9.72117333e-06</izz> | ||
</inertia> | ||
<pose>0 0 0 0 -0 0</pose> | ||
</inertial> | ||
<self_collide>0</self_collide> | ||
<kinematic>0</kinematic> | ||
<enable_wind>0</enable_wind> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<visual name='visual'> | ||
<geometry> | ||
<box> | ||
<size>0.02 0.032 0.064</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<script> | ||
<uri>file://media/materials/scripts/gazebo.material</uri> | ||
<name>Gazebo/White</name> | ||
</script> | ||
<shader type='pixel'/> | ||
</material> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<transparency>0</transparency> | ||
<cast_shadows>1</cast_shadows> | ||
</visual> | ||
<collision name='collision'> | ||
<laser_retro>0</laser_retro> | ||
<max_contacts>10</max_contacts> | ||
<pose>0 0 0 0 -0 0</pose> | ||
<geometry> | ||
<box> | ||
<size>0.02 0.032 0.064</size> | ||
</box> | ||
</geometry> | ||
<surface> | ||
<!--NOTE: Uses dynamic friction of brick on a wood surface | ||
see https://www.engineeringtoolbox.com/friction-coefficients-d_778.html | ||
--> | ||
<friction> | ||
<ode> | ||
<mu>0.6</mu> | ||
<mu2>0.6</mu2> | ||
<fdir1>0 0 0</fdir1> | ||
<slip1>0</slip1> | ||
<slip2>0</slip2> | ||
</ode> | ||
<torsional> | ||
<coefficient>1</coefficient> | ||
<patch_radius>0</patch_radius> | ||
<surface_radius>0</surface_radius> | ||
<use_patch_radius>1</use_patch_radius> | ||
<ode> | ||
<slip>0</slip> | ||
</ode> | ||
</torsional> | ||
</friction> | ||
<bounce> | ||
<restitution_coefficient>0</restitution_coefficient> | ||
<threshold>1e+06</threshold> | ||
</bounce> | ||
<contact> | ||
<collide_without_contact>0</collide_without_contact> | ||
<collide_without_contact_bitmask>1</collide_without_contact_bitmask> | ||
<collide_bitmask>1</collide_bitmask> | ||
<ode> | ||
<soft_cfm>0</soft_cfm> | ||
<soft_erp>0.2</soft_erp> | ||
<kp>1e+13</kp> | ||
<kd>1</kd> | ||
<max_vel>0</max_vel> | ||
<min_depth>0.003</min_depth> | ||
</ode> | ||
<bullet> | ||
<split_impulse>1</split_impulse> | ||
<split_impulse_penetration_threshold>-0.01</split_impulse_penetration_threshold> | ||
<soft_cfm>0</soft_cfm> | ||
<soft_erp>0.2</soft_erp> | ||
<kp>1e+13</kp> | ||
<kd>1</kd> | ||
</bullet> | ||
</contact> | ||
</surface> | ||
</collision> | ||
</link> | ||
<static>0</static> | ||
<allow_auto_disable>1</allow_auto_disable> | ||
</model> | ||
</sdf> |
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@@ -0,0 +1,11 @@ | ||
<?xml version="1.0" ?> | ||
<model> | ||
<name>table</name> | ||
<version>1.0</version> | ||
<sdf version="1.6">model.sdf</sdf> | ||
<author> | ||
<name>Franka Emika</name> | ||
<email>[email protected]</email> | ||
</author> | ||
<description>A simple table.</description> | ||
</model> |
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