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This solution uses an application (RetrieverApp) to get simple commands (Zip, Music and Television) to call the respective classes. This version also changes the rules of the project (but in a good way). ServiceCommunicator is more "granular" and has split up its functionality with more methods in a more logical and fine-grained manner. Notice the use of a Hashmap to store objects that implement the Command interface. Interfaces are essentially special classes that effectively have just APIs, that is, just a method call (or a few method calls) but no implementation of those methods. Classes that *implement* that interface must implement those methods. Think of it like a contract. This allows us to use a reference (of that interface type) to refer to any object *that implements that interface*. This is a powerful feature. Take a look at all the classes I added that implement the Command interface. Since they all implement Command, I was able to store ALL of them in the same Hashmap. Pretty cool. Also notice the Utility.java class. This class uses an external library from json.org to create JSON java object from Strings so we can use Java methods to inspect it. I made the methods static so you don't have to create any object instance to use them. If you look at RetrieverApp, you'll see one of the Utility methods in action. I also added some other methods to retrieve a specific JSON value given its key. Frank
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ETT Project 5 - challenging solution. Added simple JSON parsing with the "Television" class. And uses a Hashmap for the series of classes that implement Command.
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