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Releases: fantasycalendar/FoundryVTT-ItemPiles

3.0.7

13 Jul 14:19
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  • Tweaked game.itempiles.API.createItemPile with createActor set to true have the default item piles' settings
  • Fixed item pile containers not respecting open/close/lock/unlock settings
  • Fixed minor module.json manifest warning

3.0.6

05 Jul 14:00
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  • Fixed very specific game crash surrounding currency rounding when buying multiple items with discounts with a specific currency setup
  • Fixed giving multiple quantity of a single item would always give just 1
  • Fixed item pile data resetting upon token updates
  • Fixed item pile interfaces not reopening after changing their item pile type

3.0.6 pre-release

05 Jul 11:00
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3.0.6 pre-release Pre-release
Pre-release
3.0.!6

Fixed currency rounding, giving items, and token updates

3.0.5

04 Jul 16:16
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  • Fixed issue in Foundry v11 that would cause item piles to not refresh when items and currencies were taken from them, allowing users to take multiple items
  • Fixed bug with giving item always giving 1 item
  • Updated Polish localization (thank you Lioheart on weblate!)

3.0.4

02 Jul 20:27
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  • Fixed random-ish errors when duplicating item piles and then trying to open their interfaces
  • Fixed issue with trying to split an item pile among 0 players

3.0.3

01 Jul 21:44
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  • Minor fix to latest release

3.0.2

01 Jul 15:44
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  • Fixed opening item pile interfaces would spawn duplicate windows instead of focusing existing interfaces
  • Fixed item piles chat messages not working in v11
  • Fixed errors when trying to get document templates in v12 (fixes merchant columns & item pile system settings)
  • Fixed deprecation warnings surrounding CONST.DOCUMENT_PERMISSION_LEVELS

3.0.1

29 Jun 09:06
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  • Added Russian localization (thank you VirusNik21 on github!)
  • Fixed players being unable to open item piles due to error

3.0.0

28 Jun 16:09
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  • Updated module to be compatible with Foundry v12 (thank you to NeilWhite on github!)
  • Updated the TyphonJS Runtime Library version - thank you, Michael, for your continued support!
  • Updated the Tormenta20 system configuration to fix its currency issues
  • Added support for the Dragonbane - Drakar och Demoner system (thank you xdy on github!)
  • Added the game.itempiles.macro_execution_types constants - see docs for more info
    • For the above, added game.itempiles.macro_execution_types.RENDER_INTERFACE, which means that macros that are attached to item piles will execute its macro when the item piles interface is rendered
  • Added item price modifiers on items, so items can decide how much they will deviate from the base price
  • Fixed merchant columns not being editable in newer versions of D&D 5e
  • Fixed rolltables not applying custom categories to items properly
  • Fixed issue with merchant treating all items as unique and never stacking them
  • Fixed issue with the search bar disappearing when searching for items in item piles

3.0.0 Release Candidate 1

27 Jun 22:37
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Pre-release
  • Updated module to be compatible with Foundry v12 (thank you to NeilWhite on github!)
  • Updated the TyphonJS Runtime Library version - thank you, Michael, for your continued support!
  • Added support for the Dragonbane - Drakar och Demoner system (thank you xdy on github!)
  • Added the game.itempiles.macro_execution_types constants - see docs for more info
    • For the above, added game.itempiles.macro_execution_types.RENDER_INTERFACE, which means that macros that are attached to item piles will execute its macro when the item piles interface is rendered
  • Fixed merchant columns not being editable in newer versions of D&D 5e
  • Fixed rolltables not applying custom categories to items properly
  • Fixed issue with merchant treating all items as unique and never stacking them
  • Fixed issue with the search bar disappearing when searching for items in item piles