React-TV ·
React Renderer for low memory applications.
React Packager for TVs (WebOS, Tizen, Orsay).
You can use it separately. Currently under development.
import React from 'react'
import ReactTV, { Platform } from 'react-tv'
class Clock extends React.Component {
state = { date: new Date() }
componentDidMount() {
setInterval(() => this.setState({date: new Date()}), 1000)
}
render() {
if (Platform('webos')) {
return (
<h1>Time is {this.state.date.toLocaleTimeString()}</h1>
)
}
return <h2>This App is available only at LG WebOS</h2>
}
}
ReactTV.render(<Clock/>, document.getElementById('root'))
React-TV is an ecosystem for TV based React applications (from the renderer to CLI for pack/build applications).
At the moment we're focusing on WebOS and SmartTV.
React-TV's aims to be a better tool for building and developing fast for TVs.
tl;dr: Crafting a high-performance TV user interface using React
Crafting a high-performance TV user interface using React is a real challenge, because of some reasons:
- Limited graphics acceleration
- Single core CPUs
- High Memory Usage for a common TV App
These restrictions make super responsive 60fps experiences especially tricky. The strategy is step in the renderer: Applying reactive concepts to unblock the processing on the renderer layer, plug the TV's keyListener, avoid React.createElement (which cost a lot)[...]
In addition: Unify the build for multiple TV platforms.
To install react-tv
as a CLI Packager:
$ npm install -g react-tv
# or
$ yarn global add react-tv
To install react-tv
as a React Renderer:
$ npm install react-tv --save
# or
$ yarn add react-tv
$ yarn add --global react-tv
3.1: If you doesn't have a project yet and you want to start from scratch, jump to topic 3 (Running It!).
$ react-tv init <my-app-name>
3.2: If you already have some source code. Just run react-tv init
on the project root.
3.3: Add the files related to your app on the React-TV entry on package.json
:
{
"name": "my-app-name",
"react-tv": {
"files": [
"index.html",
"bundle.js",
"style.css"
]
}
}
Run the emulator and devices (should pack, build and run it on the emulator):
$ react-tv run-webos
When building a cross-platform TV app, you'll want to re-use as much code as possible. You'll probably have different scenarios where different code might be necessary.
For instance, you may want to implement separated visual components for LG-WebOS
and Samsung-Tizen
.
React-TV provides the Platform
module to easily organize your code and separate it by platform:
import { Platform } from 'react-tv'
console.log(Platform('webos')) // true
console.log(Platform('tizen')) // false
console.log(Platform('orsay')) // false
- Keys (in-draft)
import { Keys } from 'react-tv'
<Keys onChange={myCustomHandler}/>
Target Version: 3.0
For 2.0, 1.0 versions: use polyfills.
WebOS, also known as Open WebOS or LG WebOS, (previously known as HP WebOS and Palm WebOS, stylized as webOS) is a Linux kernel-based multitasking operating system for smart devices such as Smart TVs and it has been used as a mobile operating system.
[Work in Progress]
[Work in Progress]
- http://webostv.developer.lge.com/sdk/download/download-sdk/
- http://webostv.developer.lge.com/sdk/install-instructions/installing-sdk/
- http://webostv.developer.lge.com/sdk/emulator/introduction-emulator/
- http://webostv.developer.lge.com/develop/building-your-first-web-app-webos-tv/
- http://webostv.developer.lge.com/develop/app-test/
- http://webostv.developer.lge.com/api/web-api/supported-standard-web-api/
- http://developer.samsung.com/tv/develop/getting-started/setup-sdk/installing-tv-sdk/
- http://developer.samsung.com/tv/develop/getting-started/using-sdk/tv-simulator
- http://developer.samsung.com/tv/develop/getting-started/essentials-for-beginner
- https://github.com/ruiposse/smart-tv-app-dev-guidelines
- https://github.com/immosmart/smartbox
- https://github.com/linuxenko/awesome-smarttv
- https://github.com/reactjs/react-basic
- https://github.com/iamdustan/tiny-react-renderer
- https://facebook.github.io/react/blog/2015/12/18/react-components-elements-and-instances.html
Initial proof-of-concept. [IN PROGRESS]
- CLI Build Abstraction of LG Webos (
run-webos
,run-webos-dev
) - Create a guide or script to Install all LG WebOS environment
- Renderer ReactElements to simple DOM
- Support HOF and HOC
- Support State and Lifecycle
- Keyboard Navigation
- Optmizate DOMRenderer for TV
- Check
webos
Platform - Migrate to
React-Reconciler
- Improve documentation
Implement essential functionality needed for daily use by early adopters.
- Support render to Canvas instead DOM using
React.CanvasComponent
-
run-webos
support TV device as param - Start CLI for Tizen
- Develop helpers for WebOS debbug (e.g: Log System).
- Support Cross Platform
- Check executable bin path for Windows, OSX and Linux
- Bind TV key listeners on
React.Element
- Benchmark it
Add additional features users expect from a Renderer. Then fix bugs and stabilize through continuous daily use. At this point we can start to experiment with innovative ideas and paradigms.
- Start CLI for Orsay
- Update Benchmarks
- Handle common errors
- Reactive Renderer
- Testing and stability
See ReactTV's Changelog.
Currently ReactTV is licensed by MIT License
Thanks react-dom for be example and a inspiration code :)