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evpobr committed Jan 20, 2016
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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# FictionBook Editor Changelog

## v2.6.10

* 64-bit FBShell build - now shell extension works under 64-bit OS. The installer will automatically install the correct version.
* FBE now uses MSXML 6.0 instead of 4.0. This version is default XML parser in WinXP SP3 and supported up to Windows 10.

## v2.6.9

* Fixed bug, introduced in 2.6.9 - FBE cannot find plugins
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2 changes: 1 addition & 1 deletion FBE/FBE.h
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/* File created by MIDL compiler version 7.00.0555 */
/* at Wed Jan 20 13:46:07 2016
/* at Wed Jan 20 14:11:40 2016
*/
/* Compiler settings for fbe.idl:
Oicf, W1, Zp8, env=Win32 (32b run), target_arch=X86 7.00.0555
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4 changes: 2 additions & 2 deletions FBSHell/FBShell_h.h
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/* File created by MIDL compiler version 7.00.0555 */
/* at Wed Jan 20 13:45:27 2016
/* at Wed Jan 20 14:33:44 2016
*/
/* Compiler settings for FBShell.idl:
Oicf, W1, Zp8, env=Win32 (32b run), target_arch=X86 7.00.0555
Oicf, W1, Zp8, env=Win64 (32b run), target_arch=AMD64 7.00.0555
protocol : dce , ms_ext, c_ext, robust
error checks: allocation ref bounds_check enum stub_data
VC __declspec() decoration level:
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8 changes: 5 additions & 3 deletions NOWTO.md
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To build FBE you need Visual Studio 2015, Community Edition is suitable. You can try previous versions, but it's untested. Nothing else is required.

Don't forget to install [MSXML 4.0](https://www.microsoft.com/en-us/download/details.aspx?id=15697), this component is required to run FictionBook Editor.

## How to make installer

To make installer you need to install [NSIS Unicode](http://www.scratchpaper.com/). Build Release configuration of FBE, then go to Installer folder. Fist run MakeInstaller.bat to copy required files to Installer folder, and after this load MakeInstaller.nsi to NSIS and compile.
To make installer you need to install [NSIS Unicode 2.58 or higher](http://www.scratchpaper.com/). Download [inetc plugin](http://nsis.sourceforge.net/Inetc_plug-in) and copy unicode version to \Plugins folder of NSIS.

Then build Release|Win32 configuration of FBE twice (at first build ExportHTML project cannot find autogenerated by FBE project fbe.h header, will be fixed later). Build Release|x64 version of FBShell project.

Fist run \Installer\MakeInstaller.bat to copy required files to Installer folder, and after this load MakeInstaller.nsi to NSIS and compile.
4 changes: 1 addition & 3 deletions ReadMe.md
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## System requirements

You need at least Windows XP SP3 to run FictionBook Editor, Windows Vista and higher are supported as well. 64-bit OSes are supported, except FBShell, which will not work under 64-bit Explorer.

To run FictionBook Editor [MSXML 4.0](https://www.microsoft.com/en-us/download/details.aspx?id=15697) is required.
You need at least Windows XP SP3 to run FictionBook Editor, Windows Vista and higher, 32-bit and 64-bit are supported as well.

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