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0.01: New app! |
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# Description | ||
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A running pace app, useful for races. Will also record your splits and display them to you on the pause menu. | ||
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Drag up/down on the pause menu to scroll through your splits. | ||
Press the button to pause/resume - when resumed, pressing the button will pause instantly, regardless of whether the screen is locked. |
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{ | ||
var Layout_1 = require("Layout"); | ||
var state_1 = 1; | ||
var drawTimeout_1; | ||
var lastUnlazy_1 = 0; | ||
var lastResumeTime_1 = Date.now(); | ||
var splitTime_1 = 0; | ||
var totalTime_1 = 0; | ||
var splits_1 = []; | ||
var splitDist_1 = 0; | ||
var splitOffset_1 = 0, splitOffsetPx_1 = 0; | ||
var lastGPS_1 = 0; | ||
var GPS_TIMEOUT_MS_1 = 30000; | ||
var layout_1 = new Layout_1({ | ||
type: "v", | ||
c: [ | ||
{ | ||
type: "txt", | ||
font: "6x8:2", | ||
label: "Pace", | ||
id: "paceLabel", | ||
pad: 4 | ||
}, | ||
{ | ||
type: "txt", | ||
font: "Vector:40", | ||
label: "", | ||
id: "pace", | ||
halign: 0 | ||
}, | ||
{ | ||
type: "txt", | ||
font: "6x8:2", | ||
label: "Time", | ||
id: "timeLabel", | ||
pad: 4 | ||
}, | ||
{ | ||
type: "txt", | ||
font: "Vector:40", | ||
label: "", | ||
id: "time", | ||
halign: 0 | ||
}, | ||
] | ||
}, { | ||
lazy: true | ||
}); | ||
var formatTime_1 = function (ms) { | ||
var totalSeconds = Math.floor(ms / 1000); | ||
var minutes = Math.floor(totalSeconds / 60); | ||
var seconds = totalSeconds % 60; | ||
return "".concat(minutes, ":").concat(seconds < 10 ? '0' : '').concat(seconds); | ||
}; | ||
var calculatePace_1 = function (time, dist) { | ||
if (dist === 0) | ||
return 0; | ||
return time / dist / 1000 / 60; | ||
}; | ||
var draw_1 = function () { | ||
if (state_1 === 1) { | ||
drawSplits_1(); | ||
return; | ||
} | ||
if (drawTimeout_1) | ||
clearTimeout(drawTimeout_1); | ||
drawTimeout_1 = setTimeout(draw_1, 1000); | ||
var now = Date.now(); | ||
var elapsedTime = formatTime_1(totalTime_1 + (state_1 === 0 ? now - lastResumeTime_1 : 0)); | ||
var pace; | ||
if (now - lastGPS_1 <= GPS_TIMEOUT_MS_1) { | ||
pace = calculatePace_1(thisSplitTime_1(), splitDist_1).toFixed(2); | ||
} | ||
else { | ||
pace = "No GPS"; | ||
} | ||
layout_1["time"].label = elapsedTime; | ||
layout_1["pace"].label = pace; | ||
layout_1.render(); | ||
if (now - lastUnlazy_1 > 30000) | ||
layout_1.forgetLazyState(), lastUnlazy_1 = now; | ||
}; | ||
var drawSplits_1 = function () { | ||
g.clearRect(Bangle.appRect); | ||
var barSize = 20; | ||
var barSpacing = 10; | ||
var w = g.getWidth(); | ||
var h = g.getHeight(); | ||
var max = splits_1.reduce(function (a, x) { return Math.max(a, x); }, 0); | ||
g.setFont("6x8", 2).setFontAlign(-1, -1); | ||
var i = 0; | ||
for (;; i++) { | ||
var split = splits_1[i + splitOffset_1]; | ||
if (split == null) | ||
break; | ||
var y = Bangle.appRect.y + i * (barSize + barSpacing) + barSpacing / 2; | ||
if (y > h) | ||
break; | ||
var size = w * split / max; | ||
g.setColor("#00f").fillRect(0, y, size, y + barSize); | ||
var splitPace = calculatePace_1(split, 1); | ||
g.setColor("#fff").drawString("".concat(i + 1 + splitOffset_1, " @ ").concat(splitPace.toFixed(2)), 0, y); | ||
} | ||
var splitTime = thisSplitTime_1(); | ||
var pace = calculatePace_1(splitTime, splitDist_1); | ||
g.setColor("#fff").drawString("".concat(i + 1 + splitOffset_1, " @ ").concat(pace, " (").concat((splitTime / 1000).toFixed(2), ")"), 0, Bangle.appRect.y + i * (barSize + barSpacing) + barSpacing / 2); | ||
}; | ||
var thisSplitTime_1 = function () { | ||
if (state_1 === 1) | ||
return splitTime_1; | ||
return Date.now() - lastResumeTime_1 + splitTime_1; | ||
}; | ||
var pauseRun_1 = function () { | ||
state_1 = 1; | ||
var now = Date.now(); | ||
totalTime_1 += now - lastResumeTime_1; | ||
splitTime_1 += now - lastResumeTime_1; | ||
Bangle.setGPSPower(0, "pace"); | ||
Bangle.removeListener('GPS', onGPS_1); | ||
draw_1(); | ||
}; | ||
var resumeRun_1 = function () { | ||
state_1 = 0; | ||
lastResumeTime_1 = Date.now(); | ||
Bangle.setGPSPower(1, "pace"); | ||
Bangle.on('GPS', onGPS_1); | ||
g.clearRect(Bangle.appRect); | ||
layout_1.forgetLazyState(); | ||
draw_1(); | ||
}; | ||
var onGPS_1 = function (fix) { | ||
if (fix && fix.speed && state_1 === 0) { | ||
var now = Date.now(); | ||
var elapsedTime = now - lastGPS_1; | ||
splitDist_1 += fix.speed * elapsedTime / 3600000; | ||
while (splitDist_1 >= 1) { | ||
splits_1.push(thisSplitTime_1()); | ||
splitDist_1 -= 1; | ||
splitTime_1 = 0; | ||
} | ||
lastGPS_1 = now; | ||
} | ||
}; | ||
var onButton_1 = function () { | ||
switch (state_1) { | ||
case 0: | ||
pauseRun_1(); | ||
break; | ||
case 1: | ||
resumeRun_1(); | ||
break; | ||
} | ||
}; | ||
Bangle.on('lock', function (locked) { | ||
if (!locked && state_1 == 0) | ||
onButton_1(); | ||
}); | ||
setWatch(function () { return onButton_1(); }, BTN1, { repeat: true }); | ||
Bangle.on('drag', function (e) { | ||
if (state_1 !== 1 || e.b === 0) | ||
return; | ||
splitOffsetPx_1 -= e.dy; | ||
if (splitOffsetPx_1 > 20) { | ||
if (splitOffset_1 < splits_1.length - 3) | ||
splitOffset_1++, Bangle.buzz(30); | ||
splitOffsetPx_1 = 0; | ||
} | ||
else if (splitOffsetPx_1 < -20) { | ||
if (splitOffset_1 > 0) | ||
splitOffset_1--, Bangle.buzz(30); | ||
splitOffsetPx_1 = 0; | ||
} | ||
draw_1(); | ||
}); | ||
Bangle.loadWidgets(); | ||
Bangle.drawWidgets(); | ||
g.clearRect(Bangle.appRect); | ||
draw_1(); | ||
} |
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