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pace: initial app
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bobrippling committed Sep 10, 2024
1 parent 36a50d1 commit d447b5c
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1 change: 1 addition & 0 deletions apps/pace/ChangeLog
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0.01: New app!
6 changes: 6 additions & 0 deletions apps/pace/README.md
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# Description

A running pace app, useful for races. Will also record your splits and display them to you on the pause menu.

Drag up/down on the pause menu to scroll through your splits.
Press the button to pause/resume - when resumed, pressing the button will pause instantly, regardless of whether the screen is locked.
1 change: 1 addition & 0 deletions apps/pace/app-icon.js

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179 changes: 179 additions & 0 deletions apps/pace/app.js
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{
var Layout_1 = require("Layout");
var state_1 = 1;
var drawTimeout_1;
var lastUnlazy_1 = 0;
var lastResumeTime_1 = Date.now();
var splitTime_1 = 0;
var totalTime_1 = 0;
var splits_1 = [];
var splitDist_1 = 0;
var splitOffset_1 = 0, splitOffsetPx_1 = 0;
var lastGPS_1 = 0;
var GPS_TIMEOUT_MS_1 = 30000;
var layout_1 = new Layout_1({
type: "v",
c: [
{
type: "txt",
font: "6x8:2",
label: "Pace",
id: "paceLabel",
pad: 4
},
{
type: "txt",
font: "Vector:40",
label: "",
id: "pace",
halign: 0
},
{
type: "txt",
font: "6x8:2",
label: "Time",
id: "timeLabel",
pad: 4
},
{
type: "txt",
font: "Vector:40",
label: "",
id: "time",
halign: 0
},
]
}, {
lazy: true
});
var formatTime_1 = function (ms) {
var totalSeconds = Math.floor(ms / 1000);
var minutes = Math.floor(totalSeconds / 60);
var seconds = totalSeconds % 60;
return "".concat(minutes, ":").concat(seconds < 10 ? '0' : '').concat(seconds);
};
var calculatePace_1 = function (time, dist) {
if (dist === 0)
return 0;
return time / dist / 1000 / 60;
};
var draw_1 = function () {
if (state_1 === 1) {
drawSplits_1();
return;
}
if (drawTimeout_1)
clearTimeout(drawTimeout_1);
drawTimeout_1 = setTimeout(draw_1, 1000);
var now = Date.now();
var elapsedTime = formatTime_1(totalTime_1 + (state_1 === 0 ? now - lastResumeTime_1 : 0));
var pace;
if (now - lastGPS_1 <= GPS_TIMEOUT_MS_1) {
pace = calculatePace_1(thisSplitTime_1(), splitDist_1).toFixed(2);
}
else {
pace = "No GPS";
}
layout_1["time"].label = elapsedTime;
layout_1["pace"].label = pace;
layout_1.render();
if (now - lastUnlazy_1 > 30000)
layout_1.forgetLazyState(), lastUnlazy_1 = now;
};
var drawSplits_1 = function () {
g.clearRect(Bangle.appRect);
var barSize = 20;
var barSpacing = 10;
var w = g.getWidth();
var h = g.getHeight();
var max = splits_1.reduce(function (a, x) { return Math.max(a, x); }, 0);
g.setFont("6x8", 2).setFontAlign(-1, -1);
var i = 0;
for (;; i++) {
var split = splits_1[i + splitOffset_1];
if (split == null)
break;
var y = Bangle.appRect.y + i * (barSize + barSpacing) + barSpacing / 2;
if (y > h)
break;
var size = w * split / max;
g.setColor("#00f").fillRect(0, y, size, y + barSize);
var splitPace = calculatePace_1(split, 1);
g.setColor("#fff").drawString("".concat(i + 1 + splitOffset_1, " @ ").concat(splitPace.toFixed(2)), 0, y);
}
var splitTime = thisSplitTime_1();
var pace = calculatePace_1(splitTime, splitDist_1);
g.setColor("#fff").drawString("".concat(i + 1 + splitOffset_1, " @ ").concat(pace, " (").concat((splitTime / 1000).toFixed(2), ")"), 0, Bangle.appRect.y + i * (barSize + barSpacing) + barSpacing / 2);
};
var thisSplitTime_1 = function () {
if (state_1 === 1)
return splitTime_1;
return Date.now() - lastResumeTime_1 + splitTime_1;
};
var pauseRun_1 = function () {
state_1 = 1;
var now = Date.now();
totalTime_1 += now - lastResumeTime_1;
splitTime_1 += now - lastResumeTime_1;
Bangle.setGPSPower(0, "pace");
Bangle.removeListener('GPS', onGPS_1);
draw_1();
};
var resumeRun_1 = function () {
state_1 = 0;
lastResumeTime_1 = Date.now();
Bangle.setGPSPower(1, "pace");
Bangle.on('GPS', onGPS_1);
g.clearRect(Bangle.appRect);
layout_1.forgetLazyState();
draw_1();
};
var onGPS_1 = function (fix) {
if (fix && fix.speed && state_1 === 0) {
var now = Date.now();
var elapsedTime = now - lastGPS_1;
splitDist_1 += fix.speed * elapsedTime / 3600000;
while (splitDist_1 >= 1) {
splits_1.push(thisSplitTime_1());
splitDist_1 -= 1;
splitTime_1 = 0;
}
lastGPS_1 = now;
}
};
var onButton_1 = function () {
switch (state_1) {
case 0:
pauseRun_1();
break;
case 1:
resumeRun_1();
break;
}
};
Bangle.on('lock', function (locked) {
if (!locked && state_1 == 0)
onButton_1();
});
setWatch(function () { return onButton_1(); }, BTN1, { repeat: true });
Bangle.on('drag', function (e) {
if (state_1 !== 1 || e.b === 0)
return;
splitOffsetPx_1 -= e.dy;
if (splitOffsetPx_1 > 20) {
if (splitOffset_1 < splits_1.length - 3)
splitOffset_1++, Bangle.buzz(30);
splitOffsetPx_1 = 0;
}
else if (splitOffsetPx_1 < -20) {
if (splitOffset_1 > 0)
splitOffset_1--, Bangle.buzz(30);
splitOffsetPx_1 = 0;
}
draw_1();
});
Bangle.loadWidgets();
Bangle.drawWidgets();
g.clearRect(Bangle.appRect);
draw_1();
}
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