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0.01: First Release |
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# Guitar Songs | ||
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Upload lyrics and chords to your BangleJS2. Play songs at the camp fire. | ||
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![screenshot](screenshot.png) | ||
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## Usage | ||
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Install the app. Use the App Loader to add songs to the watch. | ||
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You can scroll through the chords by dragging your finger left and right. | ||
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You can scroll the lyrics by dragging it up and down. | ||
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## Attribution | ||
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[Fire icon created by Freepik - Flaticon](https://www.flaticon.com/free-icons/fire) | ||
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## Credits | ||
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Created by: devsnd | ||
Inspired by: NovaDawn999 |
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const chords = { | ||
// name: [name, ...finger_placement, fret], | ||
c: ["C", "0X", "33", "22", "x", "11", "x", 0], | ||
d: ["D", "0X", "0X", "x", "21", "33", "22", 0], | ||
dm: ["Dm", "0x", "0x", "x", "22", "33", "11", 0], | ||
e: ["E", "x", "22", "23", "11", "x", "x", 0], | ||
em: ["Em", "x", "22", "23", "x", "x", "x", 0], | ||
em7: ["Em7", "x", "11", "x", "x", "x", "x", 0], | ||
f: ["F", "0x", "0x", "33", "22", "11", "11", 0], | ||
g: ["G", "32", "21", "x", "x", "x", "33", 0], | ||
am: ["Am", "0X", "x", "21", "22", "23", "x", 0], | ||
a: ["A", "0x", "x", "23", "22", "11", "x", 0], | ||
b7: ["B7", "0x", "22", "11", "23", "x", "24", 0], | ||
cadd9: ["Cadd9", "0x", "32", "21", "x", "33", "34", 0], | ||
dadd11: ["Dadd11", "0x", "33", "22", "x", "11", "x", 3], | ||
csus2: ["Csus2", "0x", "33", "x", "x", "11", "0x", 0], | ||
gadd9: ["Gadd9", "32", "0x", "x", "21", "x", "33", 0], | ||
aadd9: ["Aadd9", "11", "33", "34", "22", "x", "x", 5], | ||
fsharp7add11: ["F#7add11", "21", "43", "44", "32", "x", "x", 0], | ||
d9: ["D9", "0x", "22", "11", "23", "23", "0x", 4], | ||
g7: ["G7", "33", "22", "x", "x", "34", "11", 0], | ||
bflatd: ["Bb/D", "0x", "33", "11", "11", "11", "0x", 3], | ||
e7sharp9: ["E7#9", "0x", "22", "11", "23", "34", "0x", 6], | ||
a11: ["A11", "33", "0x", "34", "22", "11", "0x", 0], | ||
a9: ["A9", "32", "0x", "33", "21", "34", "0x", 3], | ||
} | ||
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const chordCache = {}; | ||
function drawChordCached(chord, x, y, options) { | ||
let image; | ||
if (chordCache[chord[0]]) { | ||
image = chordCache[chord[0]] | ||
} else { | ||
arrbuff = Graphics.createArrayBuffer(60,65,1,{msb:true}); | ||
drawChord(arrbuff, chord, 0, 0, options); | ||
image = {width: arrbuff.getWidth(), height: arrbuff.getHeight(), bpp:arrbuff.getBPP(), buffer: arrbuff.buffer, transparent:0} | ||
chordCache[chord[0]] = image; | ||
} | ||
g.drawImage(image, x, y); | ||
} | ||
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function drawChord(buffer, chord, x, y, options) { | ||
const stringWidths = options.stringWidths; | ||
const fretHeight = options.fretHeight; | ||
const circleSize = options.circleSize; | ||
const drawFinger = options.drawFinger; | ||
const drawCircleRim = options.drawCircleRim; | ||
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const name = chord[0]; | ||
chord = chord.slice(1); | ||
x += 2; | ||
buffer.setColor(0x1).setFontAlign(-1, -1).drawString(name, x, y); | ||
y += 15; | ||
for (let i = 0; i < 6; i++) { | ||
buffer.drawLine(x + i * stringWidths, y, x + i * stringWidths, y + fretHeight*4); | ||
} | ||
for (let i = 0; i < 5; i++) { | ||
buffer.fillRect(x - 1, y + i * fretHeight - 1, x + stringWidths * 5 + 1, y + i * fretHeight + 1); | ||
} | ||
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for (let i = 0; i < 6; i++) { | ||
const xPos = x + i * stringWidths; | ||
let yPos = y + fretHeight * parseInt(chord[i][0]) - fretHeight/2 | ||
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if (chord[i] === "x") { | ||
buffer.setColor(0x1).drawCircle(xPos, y - 5, 2); | ||
continue; | ||
} | ||
if (chord[i] === "0x") { | ||
buffer.setFontAlign(0, 0); | ||
buffer.setColor(0x1).drawString('x', xPos, y - 5); | ||
continue; | ||
} | ||
buffer.setFontAlign(0, 0); | ||
if (drawFinger) { | ||
buffer.setColor(0x0).fillCircle(xPos, yPos, circleSize); | ||
if (drawCircleRim) { | ||
buffer.setColor(0x1).drawCircle(xPos, yPos, circleSize); | ||
} | ||
buffer.setColor(0x1).drawString(chord[i][1], xPos, yPos); | ||
} else { | ||
buffer.setColor(0x1).fillCircle(xPos, yPos, circleSize); | ||
buffer.setFontAlign(0, -1) | ||
buffer.setColor(0x1).drawString(chord[i][1], xPos, y + fretHeight*4 + 2); | ||
} | ||
} | ||
if (chord[6] !== 0) { | ||
buffer.setFontAlign(-1, -1); | ||
buffer.drawString(chord[6] + 'fr', x + 5 * stringWidths + 2, y); | ||
} | ||
} | ||
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const chordOptions = { | ||
stringWidths: 8, | ||
fretHeight: 10, | ||
circleSize: 2, | ||
drawFinger: false, | ||
drawCircleRim: false, | ||
} | ||
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function drawApp(lyricsLines, chordsDraw, scrollY, chordScrollX) { | ||
const R = Bangle.appRect; | ||
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g.setFont('6x8'); | ||
if (scrollY < 60) { | ||
for (let i=0; i<chordsDraw.length; i++) { | ||
drawChordCached(chordsDraw[i], 3 + i*60 + chordScrollX, R.y + scrollY, chordOptions); | ||
} | ||
} | ||
const lineHeight = g.stringMetrics(' ').height; | ||
for (let i=0; i<lyricsLines.length; i++){ | ||
const y = R.y + lineHeight * i + 60 + scrollY; | ||
if (y < -lineHeight) continue; | ||
if (y > R.y2) break; | ||
g.setFontAlign(-1, -1).drawString(lyricsLines[i], R.x, y); | ||
} | ||
} | ||
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let currentScrollY = 0; | ||
let chordScrollX = 0; | ||
let currentChordScroll = 0; | ||
let lyricsHeight = 0; | ||
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function main(song) { | ||
const lyrics = song.lyrics; | ||
const foundChords = song.chords; | ||
const lyricsLines = lyrics.split('\n'); | ||
const chordsDraw = Object.values(chords).filter(c=>foundChords.includes(c[0])); | ||
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g.clear(); | ||
drawApp(lyricsLines, chordsDraw, currentScrollY, chordScrollX); | ||
lyricsHeight = g.stringMetrics(lyrics).height; | ||
Bangle.on('drag', (event) => { | ||
currentScrollY = Math.min(0, currentScrollY + event.dy); | ||
chordScrollX = Math.max(Math.min(0, chordScrollX + event.dx), -(chordsDraw.length - 3)*60); | ||
g.clear(); | ||
drawApp(lyricsLines, chordsDraw, currentScrollY, chordScrollX); | ||
}) | ||
} | ||
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function mainMenu () { | ||
const songs = ( | ||
require("Storage").readJSON("guitar_songs.json", true) || | ||
[{'name': 'No songs', 'lyrics': 'Em\nPlease upload a song\nAm\nusing the Bangle App Loader', 'chords': ['Am', 'Em']}] | ||
); | ||
const menu = { | ||
"": {"title": "Guitar Songs"}, | ||
}; | ||
for (let i=0; i<songs.length; i++) { | ||
const song = songs[i]; | ||
menu[song.name] = function() { main(song) }; | ||
} | ||
E.showMenu(menu); | ||
} | ||
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mainMenu(); |
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