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Fix determinism bug from new combined ruleset code #406

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Aug 8, 2024
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7 changes: 6 additions & 1 deletion src/ast/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,12 @@ impl Display for Id {
#[derive(Clone, Debug)]
/// The egglog internal representation of already compiled rules
pub(crate) enum Ruleset {
Rules(Symbol, HashMap<Symbol, CompiledRule>),
/// Represents a ruleset with a set of rules.
/// Use an [`IndexMap`] to ensure egglog is deterministic.
/// Rules added to the [`IndexMap`] first apply their
/// actions first.
Rules(Symbol, IndexMap<Symbol, CompiledRule>),
/// A combined ruleset may contain other rulesets.
Combined(Symbol, Vec<Symbol>),
}

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4 changes: 2 additions & 2 deletions src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1100,8 +1100,8 @@ impl EGraph {
match rules {
Ruleset::Rules(_, rules) => {
match rules.entry(name) {
Entry::Occupied(_) => panic!("Rule '{name}' was already present"),
Entry::Vacant(e) => e.insert(compiled_rule),
indexmap::map::Entry::Occupied(_) => panic!("Rule '{name}' was already present"),
indexmap::map::Entry::Vacant(e) => e.insert(compiled_rule),
};
Ok(name)
}
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