Releases: dseguin/asteroids
Releases · dseguin/asteroids
Simple Asteroids 1.5.2
Simple Asteroids 1.5.1
- Use legacy context for systems that only support OpenGL 1.1
- Fixed console window showing up on Windows
- (source) Split project into several smaller files
Simple Asteroids 1.5.0
- Added synthesized sound effects
- Added FPS indicator
- Player velocity is no longer limited
- Made asteroid spawn timer configurable
- New command switches and config file options
- (source) Reformatted ~80% of source code
- Other optimizations and fixes
Simple Asteroids 1.4.2
- (sort of) Implemented support for OSX and FreeBSD
- Added "pause" feature
- Fixed collision hitbox inconsistencies
Simple Asteroids 1.4.1
- Now tracking each player's score individually
- Added in-game score board
- Fixed windowed resolution only using some resolutions
Simple Asteroids 1.4.0
- Added multiplayer support
- Added friendly fire option
- Added new command line switches
- Added new config file options
- Various adjustments and fixes
Simple Asteroids 1.3.0
- Added support for changing resolution
- Added support for fullscreen
- User can change asteroid scale and mass modifiers
- New command switches '-b', '-ml', '-mm', and '-ms'
- New config file options
Simple Asteroids 1.2.1
- Made asteroid collision physics on by default
- Added config file support for Windows and Linux
Simple Asteroids 1.2.0
- Added Windows support
- User can change initial asteroid count with '-i' switch
- Randomized asteroid spawn size
- Improved asteroid collision physics
Simple Asteroids 1.1.0
Initial release