Acidwarp is an eye candy program which displays various patterns and animates them by changing the palette. Originally it was an MS-DOS program by Noah Spurrier. This is a port by Boris Gjenero using the SDL 1.2 library. It is based on the Linux SVGALib port by Steven Wills. This port can be built for Windows, Linux and other platforms. Using Emscripten, it can be built to run in web browsers.
Use the following keys to control the program:
Key | Action |
---|---|
Up | Rotate palette faster |
Down | Rotate palette slower |
l | (L)ock: stay on current pattern, but keep changing palette |
k | switch to the next pallette |
p | (P)ause: totally stops pallette rotation and pattern changing. |
q | (Q)uit: causes Acidwarp to exit |
n | (N)ext pattern |
Double click on the window to toggle full screen mode.
The program takes some optional command line arguments. To see all of
these, run: acidwarp -h
.
Acidwarp originally worked in 320x200 256 colour VGA mode and generated
patterns using lookup tables to avoid slow floating point calculations.
This port defaults to using floating point for image generation. This
allows many patterns to be scaled up to high resolution. If you want
the original image generator, add the -o
command line argument.
Build the program by running make
. Version 1.2.x of the SDL library
is required, and detected via sdl-config
. The icon requires
ImageMagick convert
for resizing and
xxd
for incorporating it in the program. Adding the icon to the
Windows executable also requires icotool
from
icoutils and
windres
.
You can build for Windows from Cygwin. There CC
defaults to
i686-w64-mingw32-gcc
.
For building with Emscripten, use: emmake make
Acidwarp can now be built with SDL 2 using make SDL=2
. Experimental hardware
accelerated palette cycling using SDL 2 and OpenGL ES 2.0 can be built with
make GL=1
. This can also be built with Emscripten for use with WebGL 1.0
using emmake make GL=1
.
For more information, see the original README file.
Text for acidwarp -h
and Warper projector instructions are
found in warp_text.c.
The original author's site about Acidwarp: http://www.noah.org/acidwarp/