A multiplayer mod for BONELAB featuring support for all platforms. You can view a basic installation guide here.
Fusion is networked and built around Steam, but the networking system can be swapped out using a Networking Layer. This fork adds its own Networking layer using a networking solution called Riptide.
- Lakatrazz: Made Fusion and all the base things
- Trev: Made the base port of Fusion to quest, allowing things to move along much smoother
- EverythingOnArm: Helped me through the base networking solution, and guided me through this whole project
- The source code of RiptideNetworking is included under the MIT License. The full license can be found here.
- The source code of Open.NAT is included under the MIT License. The full license can be found here.
- The source code of Mono.Nat is included under the MIT License. The full license can be found here.
- Clone the git repo into a folder
- Setup a "managed" folder in the "Core" folder.
- Drag the dlls from Melonloader/Managed into the managed folder.
- Drag MelonLoader.dll and 0Harmony.dll into the managed folder.
- Manually reference RiptideNetworking.dll and Open.NAT.dll from the plugins folder (included with mod release).
- You're done!