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Implement to_string(uint32_t) without using the locale #9

Implement to_string(uint32_t) without using the locale

Implement to_string(uint32_t) without using the locale #9

Workflow file for this run

name: iOS
permissions:
contents: read
on: [push, pull_request, workflow_dispatch]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ macos-12, macos-13 ]
steps:
- uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4.1.7
- uses: lukka/get-cmake@070a0507a7abe157ef918deec391da1be197d2d1 # v3.30.3
- name: Download dependencies
run: python3 utils/git-sync-deps
# NOTE: The MacOS SDK ships universal binaries. CI should reflect this.
- name: Configure Universal Binary for iOS
run: |
cmake -S . -B build \
-D CMAKE_BUILD_TYPE=Debug \
-D CMAKE_SYSTEM_NAME=iOS \
"-D CMAKE_OSX_ARCHITECTURES=arm64;x86_64" \
-G Ninja
env:
# Linker warnings as errors
LDFLAGS: -Wl,-fatal_warnings
- run: cmake --build build
- run: cmake --install build --prefix /tmp