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Add 2 decorative object (#8245)
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* adds 2 decorative object

* Update code/game/objects/structures/roachsign.dm

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Co-authored-by: hyperioo <[email protected]>
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Twomoon-Github and hyperioo committed Aug 4, 2023
1 parent fc68468 commit 43f3a32
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2 changes: 2 additions & 0 deletions cev_eris.dme
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#include "code\game\objects\structures\musician.dm"
#include "code\game\objects\structures\noticeboard.dm"
#include "code\game\objects\structures\omnius.dm"
#include "code\game\objects\structures\os_workbench.dm"
#include "code\game\objects\structures\railing.dm"
#include "code\game\objects\structures\roachsign.dm"
#include "code\game\objects\structures\safe.dm"
#include "code\game\objects\structures\salvageable.dm"
#include "code\game\objects\structures\satellite.dm"
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17 changes: 17 additions & 0 deletions code/game/objects/structures/os_workbench.dm
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/obj/structure/os_workbench
name = "Onestar working bench"
desc = "A big workbench manufactured by Onestar in its prime."
icon = 'icons/obj/structures/os_workbench.dmi'
icon_state = "os_workbench"
density = TRUE
anchored = TRUE
layer = TABLE_LAYER

/obj/structure/os_workbench2
name = "Onestar working bench"
desc = "A big workbench manufactured by Onestar in its prime."
icon = 'icons/obj/structures/os_workbench.dmi'
icon_state ="os_workbench2"
density = TRUE
anchored = TRUE
layer = TABLE_LAYER
8 changes: 8 additions & 0 deletions code/game/objects/structures/roachsign.dm
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/obj/structure/roachsign
name = "neon roach sign"
desc = "An old, barely working neon sign for a roach grill."
icon = 'icons/obj/structures/roachsign.dmi'
icon_state = "roachsign"
density = FALSE
anchored = TRUE
layer = SIGN_LAYER
Binary file added icons/obj/structures/os_workbench.dmi
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Binary file added icons/obj/structures/roachsign.dmi
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