As Go was meant to replace C++, I started making games in Go using the SDL2 bindings. This repo is for public reference.
- Go / GCCGo
- GCC/MinGW (Windows - native/cross-compile)
- SDL2 { ttf/img } (.so/.dll)
- My code - Apache 2.0 - see the LICENSE.md file for details
- Go bindings for SDL2 from veandco repo - BSD 3 Clause
- Various fonts - Open Font License or Apache, as provided in ttf folder (Google their names for more details)