- Easy to use
- Event driven
- Hot plug
- Automatically restabilish connection on error/disconnect
- Compatible with Mono
- It overcomes the lack of DataReceived event in Mono
SerialPortLib is available as a NuGet package.
Run Install-Package SerialPortLib
in the Package Manager Console or search for “SerialPortLib” in your IDE’s package management plug-in.
using SerialPortLib;
...
var serialPort = new SerialPortInput();
// Listen to Serial Port events
serialPort.ConnectionStatusChanged += delegate(object sender, ConnectionStatusChangedEventArgs args)
{
Console.WriteLine("Connected = {0}", args.Connected);
};
serialPort.MessageReceived += delegate(object sender, MessageReceivedEventArgs args)
{
Console.WriteLine("Received message: {0}", BitConverter.ToString(args.Data));
};
// Set port options
serialPort.SetPort("/dev/ttyUSB0", 115200);
// Connect the serial port
serialPort.Connect();
// Send a message
var message = System.Text.Encoding.UTF8.GetBytes("Hello World!");
serialPort.SendMessage(message);
SerialPortLib is open source software, licensed under the terms of GNU GPLV3 license. See the LICENSE file for details.