An API wrapper written in python for the Online-Go Server's (OGS) REST API and Realtime (SocketIO) API
NOTE While the project is mostly functional, this is still a work in progress, and is not yet ready for production use.
The documentation is built automatically using mkdocs and mkdocstrings.
Read the documentation here for more info: https://ogs-python.dakotamarshall.net/
python3 -m pip install ogsapi
Installing the specific versions in requirements.txt
is REQUIRED, the OGS API does not support newer versions, and these versions of socketio and engineio are tested to be compatible with each other.
pip3 install -r requirements.txt
If you install the wrong version by accident, you must uninstall and re-install.
pip3 uninstall python-engineio python-socketio
pip3 install -r requirements.txt
from ogsapi.client import OGSClient
ogs = OGSClient('your_client_id', 'your_client_secret', 'your_username', 'your_password')
This will authenticate you to OGS using your API credentials, and connect you to the Realtime API Socket. You can now call the usable functions.
NOTE All usernames are case sensitive
Look at the documentation to see what methods are available under OGSClient
and OGSSocket
/ OGSGame
See the checklist for a rough list of what is left to be implemented