Menu | In-Game |
---|---|
$ git clone --recursive https://github.com/coolq1000/gameboy.git
Dependencies: C/C++, CMake
$ cmake -B build -G "Unix Makefiles"
$ cd build && make
$ ./gameboy <rom_path>
Col 1 | Col 2 | Col 3 |
---|---|---|
01: ok | 02: ok | 03: ok |
04: ok | 05: ok | 06: ok |
07: ok | 08: ok | 09: ok |
10: ok | 11: 01 |
Currently, the emulator fails test #11 on cpu_instrs.gb
.
There are some visual glitches/flickering on some sprites due to inaccurate frame timing.
The APU has been implemented fairly inaccurately, and causes some pops/crackles in some games. It works for the most part.