Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

content/sound: Add content to the sound section #136

Merged
merged 3 commits into from
Aug 16, 2024
Merged

Conversation

rkdarst
Copy link
Member

@rkdarst rkdarst commented Aug 15, 2024

No description provided.

Copy link
Contributor

@samumantha samumantha left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Great! Added a few thoughts, where things were not clear to me, but I am not a computer tech person, maybe for others it is clear.

Do you have some key points to add to this episode in bottom?

content/sound.md Outdated Show resolved Hide resolved
content/sound.md Outdated
- Don't use Bluetooth
- Bluetooth can have too much latency (300-500ms)
- This may seem small but for interactive work, it's a lot
- Use a wired headset, or dedicated USB dongle (like gaming headsets
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Hmmm, what is meant by USB dongle?

Are we still talking about wired here? Or do you mean this little thing that goes into USB on laptop which the headset connects to (via Bluetooth)? Ie to not use Laptop Bluetooth directly?

content/sound.md Outdated
## Tips for good sound quality

- Have a headset with mounted microphone
- Even having a good other microphone requires a room with good
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

With other you mean like a studio/professional/seaparate microphone?

content/sound.md Outdated
- Too quiet
- Too loud
- Instructors' volumes imbalanced
- Hard to hear
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Is it 'hard to understand, acoustically' ?

content/sound.md Outdated
- Use a wired headset, or dedicated USB dongle (like gaming headsets
have)
- Bluetooth 5 can have much lower, but we wouldn't truest it.
- Once you have a headset, turn noise cancellation to low.
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

For the microphone? On the computer? Is it also called noise cancellation there? Somehow I connect it to the hearing part

- Once you have a headset, turn noise cancellation to low.



## Balancing and dynamic adjustment

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

One problem I sometimes have is that I do voice check with normal voice, but during teaching get excited and with that speak louder 🫣
Maybe could add a point about testing "different voices" or "sounds" one might make during session?

@samumantha
Copy link
Contributor

LGTM!
Let's merge and do any needed follow up in separate PR.

@samumantha samumantha merged commit f11ebd6 into main Aug 16, 2024
5 checks passed
@samumantha samumantha deleted the rkdarst/sound2 branch August 16, 2024 12:14
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants