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refactor: merge fieldmap code into one package;
fix: get() panic when no field is set
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/** | ||
* Copyright 2024 ByteDance Inc. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* https://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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package util | ||
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import "testing" | ||
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func TestEmptyFieldMap(t *testing.T) { | ||
// empty test | ||
ids := FieldIDMap{} | ||
if ids.Get(1) != nil { | ||
t.Fatalf("expect nil") | ||
} | ||
names := FieldNameMap{} | ||
if names.Get("a") != nil { | ||
t.Fatalf("expect nil") | ||
} | ||
names.Build() | ||
if names.Get("a") != nil { | ||
t.Fatalf("expect nil") | ||
} | ||
} |
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