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What is implemented and what is not

chinhodado edited this page Jul 4, 2014 · 13 revisions

Implemented:

  • random multihitting skills
  • stats buff, wards buff
  • fork/aoe
  • sweeping/aoe all
  • some protect/protect-counter skills
  • wis-based auto and some other special auto
  • frozen, paralyze, disabled, silent, poison

Not implemented yet/todo:

  • blind
  • bloodclash
  • mounted familiars
  • on-death skill
  • skill probability buff (Marid)
  • some skillRanges like row-sweeping, line-sweeping
  • defense skills
  • debuff
  • other skillFunc, skillRange
  • warlords
  • random for one side only modes
  • better animation
  • autorun battle
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