feat: Change mall loading area spawn in large building scenario (#5684) #1309
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name: Windows build (CMake + MSYS2) | |
on: | |
push: | |
branches: | |
- main | |
paths-ignore: | |
- 'android/**' | |
- 'build-data/osx/**' | |
- 'doc/**' | |
- 'doxygen_doc/**' | |
- 'gfx/**' | |
- 'lang/**' | |
- 'tools/**' | |
- '!tools/format/**' | |
- 'utilities/**' | |
- 'scripts/**' | |
# We only care about the latest revision, so cancel previous instances. | |
concurrency: | |
group: msys2-cmake-build-${{ github.ref_name }} | |
cancel-in-progress: true | |
jobs: | |
build_catatclysm: | |
name: Build | |
runs-on: windows-2019 | |
if: github.event.pull_request.draft == false | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- name: checkout repository | |
uses: actions/checkout@v4 | |
with: | |
fetch-depth: 1 | |
- name: Setup MSYS2 | |
# Will by default install MINGW64 | |
uses: msys2/setup-msys2@v2 | |
with: | |
update: true | |
install: | | |
git | |
make | |
gettext | |
mingw-w64-x86_64-libmad | |
mingw-w64-x86_64-libwebp | |
mingw-w64-x86_64-pkg-config | |
mingw-w64-x86_64-SDL2 | |
mingw-w64-x86_64-SDL2_image | |
mingw-w64-x86_64-SDL2_mixer | |
mingw-w64-x86_64-SDL2_ttf | |
mingw-w64-x86_64-toolchain | |
mingw-w64-x86_64-cmake | |
- name: Create build directory | |
run: mkdir build | |
- name: Configure | |
run: | | |
cd build | |
cmake.exe \ | |
-DTILES=ON \ | |
-DSOUND=ON \ | |
-DLUA=ON \ | |
-DTESTS=ON \ | |
-DDYNAMIC_LINKING=ON \ | |
-DCMAKE_BUILD_TYPE=RelWithDebInfo \ | |
-DCMAKE_CXX_FLAGS="-w" \ | |
-G "Ninja" \ | |
.. | |
- name: Build | |
run: | | |
cmake.exe --build build -j$((`nproc`+0)) | |
- name: Compile translations | |
run: | | |
cmake.exe --build build --target translations_compile | |
- name: Run tests | |
run: | | |
./build/tests/cata_test-tiles.exe --rng-seed time |