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feat: Weapons track what is killed with them #12898

feat: Weapons track what is killed with them

feat: Weapons track what is killed with them #12898

Triggered via pull request September 21, 2024 21:31
Status Success
Total duration 1h 0m 6s
Artifacts

matrix.yml

on: pull_request
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6s
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Matrix: varied_builds
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36 warnings
GCC 12, Ubuntu, Curses
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
GCC 12, Ubuntu, Curses
The process '/usr/bin/git' failed with exit code 128
GCC 12, Ubuntu, Curses: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Curses: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua, CMake, Languages
The process '/usr/bin/git' failed with exit code 128
GCC 12, Ubuntu, Tiles, Sound, Lua
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
GCC 12, Ubuntu, Tiles, Sound, Lua
The process '/usr/bin/git' failed with exit code 128
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L388
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&)’ was hidden [-Woverloaded-virtual]
GCC 12, Ubuntu, Tiles, Sound, Lua: src/creature.h#L386
‘virtual dealt_damage_instance Creature::deal_damage(Creature*, bodypart_id, const damage_instance&, item*)’ was hidden [-Woverloaded-virtual]