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mostly fix the test
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NQNStudios committed Sep 12, 2024
1 parent cc5778c commit 76abca7
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Showing 4 changed files with 38 additions and 21 deletions.
2 changes: 1 addition & 1 deletion src/fileio/fileio.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ class cScenario;
class cUniverse;

fs::path locate_scenario(std::string scen_name);
bool load_scenario(fs::path file_to_load, cScenario& scenario, bool only_header = false);
bool load_scenario(fs::path file_to_load, cScenario& scenario, bool only_header = false, bool pop_paths = true);

fs::path nav_get_or_decode_party();
fs::path nav_put_or_temp_party(fs::path def = "");
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26 changes: 14 additions & 12 deletions src/fileio/fileio_scen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -100,20 +100,22 @@ fs::path locate_scenario(std::string scen_name) {
return scenPath;
}

bool load_scenario(fs::path file_to_load, cScenario& scenario, bool only_header) {
bool load_scenario(fs::path file_to_load, cScenario& scenario, bool only_header, bool pop_paths) {
// Before loading a scenario, we may need to pop scenario resource paths.
fs::path graphics_path = ResMgr::graphics.popPath();
for(auto p : graphics_path) {
if(p.string() == "data") {
ResMgr::graphics.pushPath(graphics_path);
break;
if(pop_paths){
fs::path graphics_path = ResMgr::graphics.popPath();
for(auto p : graphics_path) {
if(p.string() == "data") {
ResMgr::graphics.pushPath(graphics_path);
break;
}
}
}
fs::path sounds_path = ResMgr::sounds.popPath();
for(auto p : sounds_path) {
if(p.string() == "data") {
ResMgr::sounds.pushPath(sounds_path);
break;
fs::path sounds_path = ResMgr::sounds.popPath();
for(auto p : sounds_path) {
if(p.string() == "data") {
ResMgr::sounds.pushPath(sounds_path);
break;
}
}
}
scenario = cScenario();
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2 changes: 2 additions & 0 deletions test/SConscript
Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,8 @@ env.AlwaysBuild(env.Install("#build/rsrc/", Dir("#rsrc/strings")))
env.AlwaysBuild(env.Install("#build/rsrc/", Dir("#rsrc/dialogs")))
env.AlwaysBuild(env.Install("#build/rsrc/", Dir("#rsrc/fonts")))
env.AlwaysBuild(env.Install("#build/rsrc/", Dir("#rsrc/graphics")))
# The town boundaries conversion test requires this:
env.AlwaysBuild(env.Install("#build/rsrc/", Dir("#rsrc/sounds")))

env.Command("#build/test/junk/", '', 'mkdir "' + Dir("#build/test/junk").path + '"')
env.Command("#build/test/passed", test, run_tests, chdir=True)
29 changes: 21 additions & 8 deletions test/town_legacy.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,10 @@
#include "scenario/scenario.hpp"
#include "oldstructs.hpp"
#include "fileio/fileio.hpp"
#include <boost/filesystem.hpp>
#include <vector>
#include "fileio/resmgr/res_image.hpp"
#include "fileio/resmgr/res_sound.hpp"


TEST_CASE("Converting legacy town data") {
cScenario scen;
Expand Down Expand Up @@ -247,16 +250,26 @@ TEST_CASE("Converting legacy town data") {
CHECK(town.creatures.size() == 30);
}
SECTION("Boundaries conversion") {
fs::path test_scenarios_dir = "files/town";
std::string test_scenarios[3] = {"townrectUniversal/header.exs", "townrectMac.exs", "townrectWindows.exs"};
std::string test_scenarios_dir = "files/town/";
std::vector<std::string> test_scenarios = {/*"townrectUniversal/header.exs",*/ "townrectMac.exs", "townrectWindows.exs"};

ResMgr::graphics.pushPath(fs::current_path()/".."/"rsrc"/"graphics");
ResMgr::graphics.pushPath(fs::current_path()/".."/"rsrc"/"sounds");

for(std::string test_scenario : test_scenarios){
cScenario scen;
try{
for(std::string test_scenario : test_scenarios){
cScenario scen;

load_scenario(test_scenarios_dir / test_scenario, scen);
load_scenario(test_scenarios_dir + test_scenario, scen, false, false);

CHECK(scen.towns[0]->in_town_rect.width() == 5);
CHECK(scen.towns[0]->in_town_rect.height() == 3);
CHECK(scen.towns[0]->in_town_rect.width() == 5);
CHECK(scen.towns[0]->in_town_rect.height() == 3);
}
} catch(...) {
ResMgr::sounds.popPath();
ResMgr::graphics.popPath();
throw;
}

}
}

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