Skip to content
Benjamin Nelson DeMann edited this page Jan 5, 2018 · 2 revisions

Body

A project is made up of various bodies. The pipeline handles three different types of bodies: Assets, Tools, and Shots.

A body is made up of different elements.

With the body class you will have access to important things like the name of the body, where it is stores, and all of it's elements.

The body class also allows you to access the information stored in the .body file for each body.

Nested Classes

Static Methods

  • create_new_dict(name)
  • default_departments()
  • get_parent_dir()

Instance Methods

  • get_name(self)
  • is_shot(self)
  • is_asset(self)
  • is_tool(self)
  • is_crowd_cycle(self)
  • get_description(self, department, name=Element.DEFAULT_NAME)
  • get_element(self, department, name=Element.DEFAULT_NAME)
  • create_element(self, department, name)
  • list_elements(self, department)
  • add_reference(self, reference)
  • remove_reference(self, reference)
  • update_description(self, description)
  • get_references(self)
  • has_relation(self, attribute, relate, value)