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materials.tex edits
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mclarekin committed Nov 18, 2020
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16 changes: 8 additions & 8 deletions mandelbulber2/manual/chapters/materials.tex
Original file line number Diff line number Diff line change
Expand Up @@ -657,9 +657,9 @@ \subsection{Displacement map texture}\label{materials-texture-displacement}

\subsection{Common options for textures}\label{materials-textures}

Mandelbulber can load textures in following formats: JPEG, PNG, BMP and Radiance HDR.
Mandelbulber can load textures in the following formats: JPEG, PNG, BMP and Radiance HDR.

Default path to texture files can be changes in \emph{File / Preferences} window.
The default path to the texture files can be changed in \emph{File / Preferences} window.

\simpleImageWithCaptionHalfWidth{img/manual/media/preferences_path_for_textures.png}
{Default path to texture files}
Expand All @@ -668,12 +668,12 @@ \subsection{Common options for textures}\label{materials-textures}
In the bottom of \emph{Material editor} there are options for texture mapping

\begin{description}
\item[Mapping type] defines way how the texture is wrapped on object surface
\item[Mapping type] defines how the texture is wrapped on an object surface
\begin{itemize}
\item Planar - the texture is stretched on the xy plane
\item Planar - the texture is stretched onto the xy plane
\item Spherical - the texture is projected onto a theoretical sphere
\item Cylindrical - the texture is projected onto a theoretical cylinder
\item Cubic - the texture is projected onto a theoretical cube. Cube surface is selected according to surface normal vector.
\item Cubic - the texture is projected onto a theoretical cube. The cube surface is selected according to surface normal vector.
\end{itemize}

\twoImagesWithTwoCaptionsFullWidth
Expand All @@ -694,9 +694,9 @@ \subsection{Common options for textures}\label{materials-textures}
{material-texture-cubic}
{H}

\item[Texture center] shifts texture in x, y and z directions. Shift by 1 moves texture by size of the texture.
\item[Texture center] shifts the texture in x, y and z directions. A shift by 1 moves the texture by 1 x size of the texture.

\item[Texture scale] scales the texture relatively to object size
\item[Texture scale] scales the texture relatively to object size.

\threeImagesWithTwoCaptionsFullWidth
{img/manual/media/texture_mapping_scale_05_05_05.png}
Expand All @@ -709,7 +709,7 @@ \subsection{Common options for textures}\label{materials-textures}
{Texture scale 2, 2, 2}
{texture-scale-2}

\item[Texture rotation] rotates texture around x, y and z axis
\item[Texture rotation] rotates the texture around x, y and z axis.

\threeImagesWithTwoCaptionsFullWidth
{img/manual/media/texture_mapping_rot_alpha_45.png}
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