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v0.5.1

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@nikitalita nikitalita released this 23 Mar 22:44
· 126 commits to master since this release

What's Changed

Godot 4.0 improvements:

  • Add support for exporting 4.x auto-converted resources
    • Godot 4.0 finally fixed auto-converting resources from text to binary upon export, so now we support converting them back
  • Support for binary format version 5 (the default in Godot 4.0)
  • Add support reading/writing 4.x variant types in binary resources

Bug fixes

  • Fixed progress dialog not displaying during project recovery
  • Fixed window resized
  • Fix scene property variant writing
  • Fix ESCN export to always be text format version 2

Full Changelog: v0.5.0...v0.5.1