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Release 2.3.0
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atteneder committed Dec 4, 2020
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2 changes: 1 addition & 1 deletion ChangeLog.md
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Expand Up @@ -4,7 +4,7 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased] -
## [2.3.0] - 2020-12-04
### Added
- Support for [Shader Graph](https://unity.com/shader-graph) based Render Pipelines including [Universal Render Pipeline (URP)](https://unity.com/srp/universal-render-pipeline) and [High Definition Render Pipeline (HDRP)](https://unity.com/srp/High-Definition-Render-Pipeline) (#41,#42)
- Material inspector: texture rotation value (in degrees) for both built-in and Shader Graph materials
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2 changes: 1 addition & 1 deletion package.json
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@@ -1,6 +1,6 @@
{
"name": "com.atteneder.gltfast",
"version": "2.2.0",
"version": "2.3.0",
"displayName": "glTFast",
"description": "Load glTF assets at runtime.",
"unity": "2019.3",
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