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doc: inclusive lang
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atteneder committed Oct 25, 2020
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Expand Up @@ -75,9 +75,9 @@ Loading via script is slightly more overhead but gives you more customization op
- Access data of glTF scene (for example get material; see example [below](#custom-loading-event-listeners))
- Tweak and optimize loading performance

#### Simple example
#### Minimal example

This is the most simple way to load a glTF scene from script
Load a glTF scene from script

```csharp
var gltf = gameObject.AddComponent<GLTFast.GltfAsset>();
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